Just a random musing . . .
For deployment orders, does 'left wing' or 'right wing', or anything so specifically tactical, really work on this strategic scale?
Should orders given represent more of a 'strategic' scale than actual location of individual units? More like:
For deployment orders, does 'left wing' or 'right wing', or anything so specifically tactical, really work on this strategic scale?
Should orders given represent more of a 'strategic' scale than actual location of individual units? More like:
- [*]'Refuse battle' [*]'Attack ignoring losses'[*]'Attack until x% losses received'[*]'Defend at all costs'[*]'Fighting withdrawl'[*]'Recon in force'?[/list]
In other words, don't give the Task Force 'deployment orders', but give them 'mission orders' on how to react to an enemy presence?
Just thinking out loud.
. I wrote down some comments to pass on to you, but I left them at work... oops. The one thing I remember from the list is that you have a lot of things like training levels and experience levels that you imply are integers. I really want to stay away from things that change in big jumps. If you just meant that they are reported to the player as "green", "seasoned", "veteran" etc. I got no problem with that. But behind the scenes a unit that is most of the way from seasoned to veteran should fight almost like a veteran, so I think floating point values are the way to go for these things.
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