[qupte]
If suspension of disbelief is a problem we shouldn't be using squares - squares are actually just a hangover from board games. It is perfectly possible to have a terrain map which doesn't requires squares at all. Such a system has the best of all possible worlds - no matter where a river is it is easy to tell which side of the river a unit or city is. In such as system rivers can wind perfectly naturally, gorges are possible, and so forth. If we are going to suspend disbelief to the point where all turns are 45 degrees, we might as well accept right angles. In fact I have seen such maps and they don't look bad at all. The right-angle effect is much reduced if the rivers cut corners somewhat.
[/quote]
I'd like to see such a terrain map. If we could do that it would really help alot.
Well if that's the case, simply code it in as to whether there was a bridge on that layer or not. For graphical purposes, the only problem would be with forests and it would actually be harder with roads than with the bridges themselves.
Here's the reason why. Depending upon the current level or Government Basic Tech and the type of government, you can easily rule lands X squares away. Beyond that it becomes more difficult. The thing is, this usually won't be the case. Say two conties are fighting for terriroy on a continent. and a major river runs through it. In the long run, that river would be considered the natural boundry of both nations unless 1 was completely wiped out or pushed so far back that something else, like a mountain range became its new natural boundry. Can you say that you can program in such things easily?-
If suspension of disbelief is a problem we shouldn't be using squares - squares are actually just a hangover from board games. It is perfectly possible to have a terrain map which doesn't requires squares at all. Such a system has the best of all possible worlds - no matter where a river is it is easy to tell which side of the river a unit or city is. In such as system rivers can wind perfectly naturally, gorges are possible, and so forth. If we are going to suspend disbelief to the point where all turns are 45 degrees, we might as well accept right angles. In fact I have seen such maps and they don't look bad at all. The right-angle effect is much reduced if the rivers cut corners somewhat.
[/quote]
I'd like to see such a terrain map. If we could do that it would really help alot.
That is a bit extreme - no roads for 50 km, simply because you can't bridge the river? What about fords and ferries? Both of
these are easily accomodated in the rivers on edge system
these are easily accomodated in the rivers on edge system
Why on earth should it be difficult? As far as coding is concerned I can see no problems at all.
Comment