I don't think so Rich. And as for projects, well i would like to make that they can fit in any technological and social era and place. We don't haveto have endings. The Simcities don't.
I'd say though that it should only apply if you want to go into far future technologies because otherwise there'd be a point of technological stagnation.
I'd say though that it should only apply if you want to go into far future technologies because otherwise there'd be a point of technological stagnation.
) there are flaws in the perpetual-game-idea. First I don't like the tech stagnation thing. Yes simcity might have had techs, but they weren't a huge part of the game - merely a little flavor. Civilization-type games depend their entire existence on technological advances, because the human race is expansive by definition - we want new stuff all the time. No one would want to play a game with total tech stagnation - it would take out an important part of the game.
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