Hi Rodrigo:
A hearty official welcome to the forum.![](http://apolyton.net/forums/smile.gif)
The treaty AI will be tough. (But fun for a weird twisted AI junkie like me
) It will involve
1) how much a side thinks they can gain from continuing the current diplomatic state, be it war or whatever
2) how much it values territory gains versus particular techs, etc.
3) and a bunch more.
There's a crude outline of my hierarchical AI idea, that discusses some of these things, on my web page.
I like your comment #2. Why don't you post it in the government thread, where I think it better belongs.
Your suggestions in #3 are interesting, but may be too complicated even for Clash! Kull, what do you think?
A hearty official welcome to the forum.
![](http://apolyton.net/forums/smile.gif)
The treaty AI will be tough. (But fun for a weird twisted AI junkie like me
![](http://apolyton.net/forums/wink.gif)
1) how much a side thinks they can gain from continuing the current diplomatic state, be it war or whatever
2) how much it values territory gains versus particular techs, etc.
3) and a bunch more.
There's a crude outline of my hierarchical AI idea, that discusses some of these things, on my web page.
I like your comment #2. Why don't you post it in the government thread, where I think it better belongs.
Your suggestions in #3 are interesting, but may be too complicated even for Clash! Kull, what do you think?
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