Just wanted to make a quick suggestion:
Should the models be reorganized along 'functional' lines?
In developing the game code, it has to work like this --
Should the models be reorganized along 'functional' lines?
In developing the game code, it has to work like this --
- [*]Map modelling -- everything to be stored in a mapsquare object, map generation, ecology, that sort of thing.
[*]Resources modelling -- all 'resource' data/methods.
[*]Population modelling -- everything to be stored in a population ('ethnic group') object.
[*]Population interaction modelling -- governments, econ, society, combat.[/list=a]
Anything I'm forgetting?
I propose that in getting ready for the next demo/prototype release, we appoint 4 people to manage/gather the current models in each area together. This would really help speed coding of the next release.
Does that sound okay? Any volunteers?
[This message has been edited by F_Smith (edited September 14, 2000).]
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