Hi Daniel:
I like the A* algorithm for pathfinding, and it is pretty common in games. One writeup is at http://theory.stanford.edu/~amitp/GameProgramming/ . That probably has some other links off it.
What are you using pathfinding for?
Mark
I like the A* algorithm for pathfinding, and it is pretty common in games. One writeup is at http://theory.stanford.edu/~amitp/GameProgramming/ . That probably has some other links off it.
What are you using pathfinding for?
Mark
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