We need to decide on and/or clarify an important issue: How long will the game last and how long will the turns be?
My work on the tech and ecology models has made me realize that varying turn lengths would be impractical or silly. Also, a decent demographics model would be very hard to implement of the turn lengths are varied.
The turns in the beginning will probably take less time, so early times will go by more quickly without making early game turns represent more time.
At first I thought that the game should start very early and proceed like civ 2, but I now realize this would be impractical. I think that starting in 1000 BC and having one year turns for the entire game would be good. The first organized governments began about that time in most places, so if we assume that the player represents the government this would be a good time to start.
What does everyone else think about this?
My work on the tech and ecology models has made me realize that varying turn lengths would be impractical or silly. Also, a decent demographics model would be very hard to implement of the turn lengths are varied.
The turns in the beginning will probably take less time, so early times will go by more quickly without making early game turns represent more time.
At first I thought that the game should start very early and proceed like civ 2, but I now realize this would be impractical. I think that starting in 1000 BC and having one year turns for the entire game would be good. The first organized governments began about that time in most places, so if we assume that the player represents the government this would be a good time to start.
What does everyone else think about this?
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