I'm wondering since everyone here is worried about clash using too many clock cycles and thus being too slow, what system are the minimum specs we're shooting for.
While I don't think we should shoot to high, i don't want to shoot too low because by the time the final version is out, computers will be able to handle much more than they can now.
While I don't think we should shoot to high, i don't want to shoot too low because by the time the final version is out, computers will be able to handle much more than they can now.
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