I've been following the Clash project for some time already, though I've been a lurker for most of the time. One day, I was bored and had nothing else to do, so I decided to get the demo. I didnt get a chance to try it until the next day, though.
The next day, I started up Clash. I liked the looks of the graphics, and I had briefly glanced at the manual, so I knew that this demo would concentrate on warfare. So I took the units, and started moving them to enemy-controlled zones.
Not having read the manual, I didnt understand how to play it, and I expected it to use the normal Civ fashion, ending the turn after you had moved all the units. It didnt, so I couldnt figure it out. Then I noticed the 'Messages' window, and looked at the messages there. I had been so small and hidden by other windows that I hadnt noticed it earlier. By looking at the messages, I got a picture about the game, but I didnt bother to try to figure it out. I closed the game and moved to other things.
A few hours later, I decided to try again. When I started up the application, I thought how heavy it was, and took a long time to load, considering how small it was. This time, I read the manual, too. So I had my troops assault areas that had small power rings, and clicked on the "1" button to end my turn.
Well, the messages didnt lift my morale. The game told me that the chances to win were around 0.5 against 1.5, and my troops had withdrawn. I knew that I could make my troops fight at these odds, too, but since it would be suicide, I didnt. I briefly glanced at the economic and scientific windows, but they didnt make any sense to me. I ordered a few more attacks, and had my army escape at all times, even though I did manage to capture one square.
Frustated, I shut down the game, and hoped that the battles wont be like this in the final version, or otherwise I'll be avoiding war at all costs.
The next day, I started up Clash. I liked the looks of the graphics, and I had briefly glanced at the manual, so I knew that this demo would concentrate on warfare. So I took the units, and started moving them to enemy-controlled zones.
Not having read the manual, I didnt understand how to play it, and I expected it to use the normal Civ fashion, ending the turn after you had moved all the units. It didnt, so I couldnt figure it out. Then I noticed the 'Messages' window, and looked at the messages there. I had been so small and hidden by other windows that I hadnt noticed it earlier. By looking at the messages, I got a picture about the game, but I didnt bother to try to figure it out. I closed the game and moved to other things.
A few hours later, I decided to try again. When I started up the application, I thought how heavy it was, and took a long time to load, considering how small it was. This time, I read the manual, too. So I had my troops assault areas that had small power rings, and clicked on the "1" button to end my turn.
Well, the messages didnt lift my morale. The game told me that the chances to win were around 0.5 against 1.5, and my troops had withdrawn. I knew that I could make my troops fight at these odds, too, but since it would be suicide, I didnt. I briefly glanced at the economic and scientific windows, but they didnt make any sense to me. I ordered a few more attacks, and had my army escape at all times, even though I did manage to capture one square.
Frustated, I shut down the game, and hoped that the battles wont be like this in the final version, or otherwise I'll be avoiding war at all costs.
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