Long time no see....
Just coming to the end of the worst academic year I've ever experienced; exams over in 2 weeks though so I'll have the best part of 6 weeks to due some thorough coding work.
If I remember rightly, I was working on the following:
- adding threaded execution to the A* algorithm
- tidying up / adding threads to a pathfinding precalculator / path intensity algorithm (already ~90% working - just have to figure out what I wrote all that time ago!)
- tidying up / adding threads to an influence mapping algorithm (similar story to the above)
I really haven't had the time (or motivation) during the last few months to keep up with the overall development but I've kept my modules as flexible as possible so the should fit in easily.
Small point of interest - my possible final year AI project title reads:
Evolution (using Cartesian GP) of independent control strategies for competing "teams" in a simplified civilisation game
Anyway, I've gotta run.
Jim
Just coming to the end of the worst academic year I've ever experienced; exams over in 2 weeks though so I'll have the best part of 6 weeks to due some thorough coding work.
If I remember rightly, I was working on the following:
- adding threaded execution to the A* algorithm
- tidying up / adding threads to a pathfinding precalculator / path intensity algorithm (already ~90% working - just have to figure out what I wrote all that time ago!)
- tidying up / adding threads to an influence mapping algorithm (similar story to the above)
I really haven't had the time (or motivation) during the last few months to keep up with the overall development but I've kept my modules as flexible as possible so the should fit in easily.
Small point of interest - my possible final year AI project title reads:
Evolution (using Cartesian GP) of independent control strategies for competing "teams" in a simplified civilisation game
Anyway, I've gotta run.
Jim
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