I started this thread because my looking at the Clash military model gave me an idea:
This suggestion relates to the idea of a unit workshop and the variety of units that we all want. Herein I suggest a possible solution. Note: this is specifically related to land units and their air support.
In civ we have been building separate units of Archers, Phalanxes, Legions, etc. and in the attempt to get more accurate, massing units into armies is the plan. Why not revamp the very concept of the unit? Each unit will be made up of 1000 soldiers, and the compostion of that army is controlled by percentages of the military technology availible. Each unit will be designed in the unit workshop, so that even civs of IDENTICAL tech levels will be producing unique units. Of course, special units like SEAL Teams will be of a lower number and have different %'s.
Example 1:
45% Legion
45% Cavalry
10% Phalanx
Example 2:
30% Tanks
30% Infantry
5% M.A.S.H.
15% Jet Fighters
Thus the introduction of new weapons could be done slowly, as that technology got better. Thus as the gun was invented and developed, its part in an army would increase over time and units of different civs would be unique.
SUMMARY STATEMENT:
Each unit will be an army composed of 1000 soldiers whos actual compositon will be designed in a unit workshop and have a maximum of 20 different technological sub-units (archers, cavalry, etc).
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"The ability to speak does not make you intelligent."
-Qui-Gon Jinn
[This message has been edited by CormacMacArt (edited September 01, 1999).]
This suggestion relates to the idea of a unit workshop and the variety of units that we all want. Herein I suggest a possible solution. Note: this is specifically related to land units and their air support.
In civ we have been building separate units of Archers, Phalanxes, Legions, etc. and in the attempt to get more accurate, massing units into armies is the plan. Why not revamp the very concept of the unit? Each unit will be made up of 1000 soldiers, and the compostion of that army is controlled by percentages of the military technology availible. Each unit will be designed in the unit workshop, so that even civs of IDENTICAL tech levels will be producing unique units. Of course, special units like SEAL Teams will be of a lower number and have different %'s.
Example 1:
45% Legion
45% Cavalry
10% Phalanx
Example 2:
30% Tanks
30% Infantry
5% M.A.S.H.
15% Jet Fighters
Thus the introduction of new weapons could be done slowly, as that technology got better. Thus as the gun was invented and developed, its part in an army would increase over time and units of different civs would be unique.
SUMMARY STATEMENT:
Each unit will be an army composed of 1000 soldiers whos actual compositon will be designed in a unit workshop and have a maximum of 20 different technological sub-units (archers, cavalry, etc).
------------------
"The ability to speak does not make you intelligent."
-Qui-Gon Jinn
[This message has been edited by CormacMacArt (edited September 01, 1999).]
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