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IF YOU ARE INTERESTED IN THE CLASH PROJECT IN GENERAL, READ ME...

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  • IF YOU ARE INTERESTED IN THE CLASH PROJECT IN GENERAL, READ ME...

    My apologies for all the shouting, but new people to the forum were having trouble finding the basic info on what's going on with the project.

    What's going on:

    This is a project for a civ-like game (but Not a clone) called The Clash of Civilizations. We already have about ten designers, programmers and artists at latest count, although a few wear two hats . All of us are part time, probably 10-20 hrs/ week. If you are interested, we would like to hear what you think about the design as it stands so far. Suggestions for your own thoughts on design / features are also welcome.

    One of our Main goals, in every aspect of the project, is to require less micro-management from the player (player can still do it, but its not mandatory). One benefit of this would be the 4-hr game where you'd go from BC to the present making only broad decisions. These might vary from player to player, but would be something like: your civ's diplomatic stance with respect to your neighbors, direction you want to try to move the economy, culture and government in, and overall military strategy. If we can make it so that this game is possible, and so that the player can "drill down" into any area to a fairly fine level of control, we'll have succeeded.

    Clash has an emphasis on better handling of the government and intra-civ political effects.
    Another distinction of Clash is to include some effects of culture, ethnicity and their ramifications.

    And, of course, better AI than the complete junk (IMO) the commercial games are giving us for adversaries.

    If you're interested, first check out the main site, for now at:

    home.akademie.de/~DToussaint/clash/clash_m.htm

    Our Forum for suggestions and working out a design spec is Right Here. Please comment on things you like or don't like. Make alternative suggestions, its an open mike .

    There is a lot of stuff at the Old main BB, which is at:
    www.sitepowerup.com/mb/view.asp?BoardID=101846
    There are other sub-BBs accessable from there.

    We are hoping to finish the overall design by the end of May. There are a lot of ways that
    good thoughts in the design area could seriously influence the final game at this point.

    This is your chance to comment on a civ-like game to someone who will Really Listen

    Note: For people who aren't familiar with Apolyton, there are a Lot of good ideas for changes in civ-like games in the other forums. If you look at posts for the last year you'll see a Lot of interesting suggestions.

    ------------------
    Mark Everson
    Project lead for The Clash of Civilizations
    (That means I do the things nobody else wants to do )
    This Radically different civ game needs your suggestions and/or criticism of our design.

    [This message has been edited by Mark_Everson (edited May 18, 1999).]
    Project Lead for The Clash of Civilizations
    A Unique civ-like game that will feature low micromanagement, great AI, and a Detailed Government model including internal power struggles. Demo 8 available Now! (go to D8 thread at top of forum).
    Check it out at the Clash Web Site and Forum right here at Apolyton!

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    Project Lead for The Clash of Civilizations
    A Unique civ-like game that will feature low micromanagement, great AI, and a Detailed Government model including internal power struggles. Demo 8 available Now! (go to D8 thread at top of forum).
    Check it out at the Clash Web Site and Forum right here at Apolyton!

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