Sounds good Laurent. I'll have time to check it out over the Christmas break.
I wonder if we could use a global riot-severity setting for playtesting. That way one could reduce riots arbitrarily in a given scenario if riots were getting in the way of being able to achieve designer goals. It would also help to find the right overall balance between fun and riots if it were settable by individual playtesters.
I wonder if we could use a global riot-severity setting for playtesting. That way one could reduce riots arbitrarily in a given scenario if riots were getting in the way of being able to achieve designer goals. It would also help to find the right overall balance between fun and riots if it were settable by individual playtesters.
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