When playing the technology scenario in the testbed version I made a large army to kill the barbarians and was in the process of moving it over to kill them and then suddenly it said 'military efficiency down to 0% due to low supplies' and the cost in the economics window had gone to 214748364 (with a few more numbers outside the box). I'm pretty sure this wasn't meant to happen. Also, my unit's icon vanished from the map though if i clicked on the square then it was still there.
I've also had another 'still running last turn, cannot start new turn' crash. I think they occur when you click the next turn button too quickly.
Can anyone explain to me how to build a wall? And how to win at Attilla?
I'm not too keen on having 'light', 'medium' and 'heavy' for each type of unit. It just doesn't seem realistic to me.
I've also had another 'still running last turn, cannot start new turn' crash. I think they occur when you click the next turn button too quickly.
Can anyone explain to me how to build a wall? And how to win at Attilla?
I'm not too keen on having 'light', 'medium' and 'heavy' for each type of unit. It just doesn't seem realistic to me.
Obviously there's a bug in there somewhere. We used to get those more often, but I fixed a bunch of bugs, and so now they're harder to get. There are a few things you can do to help me find that bug. If you are running in batch mode, and if there is a stack trace that comes out in the DOS window, please report that. Also, you can send me the "economy.txt" file, which has a bunch of error reporting diagnostics in it.
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