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  • Standard Clash Tech Tree

    ***Please do not post in this thread unless it is related to the overall development of the tech tree. I will create seperate threads for discussion on each individual age. For now, other than general discussion on the overall tree, this thread will be here to get my current workings out into the public and as a general "work table" for me.

    Previous Tech Discussion

    For informational purposes I’ll list a few key items needed to understand the discussions below:
    1. Tech Tiers
    When I refer to Tech Tiers, these are the 4 levels of technologies in the tech model which are, from broadest to narrowest: Theory Techs, Field Techs, Skill Techs, and Applications.
    2. Ages
    When I refer to Ages, the time periods I’m referring to are the following:
    Age/ Dates
    Stone Age/ 9001BC or earlier
    Copper Age/ 9000BC-3750BC
    Bronze Age/ 3750BC-1100BC
    Iron Age/ 1100BC-500AD
    Middle Ages/ 501AD-1425
    The Renaissance/ 1426-1650
    Age of Reason/ 1651-1750
    Industrial Revolution/ 1751-1840
    Age of Steam/ 1841-1900
    Electric Age/ 1901-1945
    Atomic Age/ 1946-1980
    Information Age/ 1981-2000+
    *Please note that these dates are not 100% historical, depending on what/who your source is, but since historians often differ on the exact ending and starting dates of different eras, so I had to choose. Also, these Ages are not used in the game in any way, they are merely here to help narrow down and quantify thousands of years of history.


    Standard Clash Tech Tree

    You will notice that the Stone Age is included here as the time before 9000BC, and since Clash starts in 9000BC, yes that means most civs will start out with some tech. The reason for not starting everything at 0 is that I, and just about everyone else, I would suspect, expects a city-building civilization to have some limited technology already, such as some tiny amount of Construction for that whole city-building thing. These Stone Age technologies will also allow Nomadic civs to advance scientifically, without forcing them into “civilization” immediately, as they will be prerequisites for many of the early military Applications such as Spearman, Horseman, and Swordsman.

    ***Also, Prostitution is listed as a "tech" for the copper age. The reason I did this was because it was the first mention of it I could find and it has health effects, especially on armies, since this is where most prostitution occured. I would hope that we are all "adult" enough to discuss this openly and properly.
    Last edited by alms66; June 7, 2004, 20:44.

  • #2
    *Please note that I will eventually come back and divide these into Applications, Skill Techs, Field Techs and Theory Techs.*


    Stone Age Technologies:


    Adze
    Agriculture
    Animal Fat Oil
    Animal Herding
    Atlatl
    Axe
    Backpack
    Barter
    Basketry
    Bead working
    Beads
    Bow and Arrow
    Bow Drill
    Bowl
    Bracers
    Bread
    Burial Ground
    Cave dwelling
    Cave Painting
    Ceramics
    Ceremonial Burial
    Cheese Making
    Chisel
    Club
    Communal Dwelling
    Coracle
    Crutches
    Cuirass
    Cultivation
    Dancing
    Dog Sled
    Domestication
    Drinking Horn
    Drum
    Dugout Canoe
    Dyeing
    Earth Fired Pottery
    Family Dwelling
    Fence
    Fire
    Fire-starting Bow
    Fish Hooks
    Fish Trap
    Fishing Nets
    Fishing Pole
    Flint Working
    Flour
    Food Preservation
    Funerary Customs
    Furniture
    Gathering
    Gauntlets
    Grave
    Greaves
    Hammer
    Harpoon
    Hearthstone
    Helmet
    Hide
    Horn Signal
    Hunting
    Javelin
    Jewelry
    Kiln
    Kiln Fired Pottery
    Knife
    Ladle
    Language
    Leather
    Lever
    Mallet
    Mast
    Mortar & Pestle
    Mud Brick
    Music
    Needles
    Oars
    Paddle
    Paint
    Pan Pipes
    Pauldrons
    Permanent Settlements
    Pick
    Pick Axe
    Pins
    Pottery
    Pulley
    Raft
    Rattle
    Reed Boat
    Reed Brick
    Reed Construction
    Reed Raft
    Religion
    Rope
    Rotary Drill
    Sail
    Saw
    Settling
    Shield
    Sinew
    Skin Clothing
    Skis
    Sled
    Sledge
    Snowshoes
    Spear
    Spindle
    Spinning
    Spoon
    Stone Brick
    Stone Knapping
    Stone Lamp
    Sun-dried Brick
    Tanning
    Tent
    Territory
    Torch
    Traps
    Trepanation
    Trident
    Urbanization
    Weaving
    Wood Axe
    Last edited by alms66; May 28, 2004, 07:34.

    Comment


    • #3
      *Please note that I will eventually divide these into Applications, Skill Techs, Field Techs and Theory Techs.*


      Copper Age Technologies:


      Alphabet
      Anchor
      Annealing
      Anvil
      Ard
      Arithmetic
      Auger
      Awl
      Balance
      Bloomery
      Boat
      Brewing
      Brick
      Brick Construction
      Brick Palisades
      Bridle
      Canal
      Capitol City
      Casting
      City
      City Walls
      Clay Lamps
      Copper Working
      Diplomacy
      Dynasty
      Emissaries
      Faience
      Farm
      Fermentation
      Flax Oil
      Forge
      Glass Making
      Glass working
      Government
      Grindstone
      Horse Domestication
      Horse Riding
      Irrigation
      Jettons
      Ladder
      Linen
      Longboat
      Loom
      Marketplace
      Midwifery
      Olive Oil
      Ox Cart
      Pan Mining
      Phonogram
      Pictogram
      Prostitution
      Saddle
      Shovel
      Shrine
      Slavery
      Smelting
      Soap
      Stilts
      Stone Palisades
      Stone Quarry
      Stone working
      Sundial
      Taxation
      Terrace Farming
      Treaty
      Walls
      Wedge
      Wheel
      Wine
      Wood Construction
      Wooden Hoe
      Wooden Palisades
      Wooden Plow
      Last edited by alms66; May 28, 2004, 07:49.

      Comment


      • #4
        *Please note that I will eventually divide these into Applications, Skill Techs, Field Techs and Theory Techs.*


        Bronze Age Technologies:


        Anatomy
        Architecture
        Barracks
        Bronze Hoe
        Bronze Plow
        Bronze Working
        Candle
        Caravan
        Carpenter's Square
        Caste System
        Chariot
        City States
        Clay Tablets
        Code of Laws
        Coins
        Court
        Education
        Fortress
        Horseshoes
        Ink
        Jurisprudence
        Mathematics
        Mining
        Mirror
        Numbering System
        Papyrus
        Parchment
        Pyramids
        Sickles
        Spoked Wheel
        Spying
        Sword
        Tin Working
        Towers
        Trading Post
        Vellum
        War Chariots
        Writing
        Last edited by alms66; May 28, 2004, 07:50.

        Comment


        • #5
          *Please note that I will eventually divide these into Applications, Skill Techs, Field Techs and Theory Techs.*

          Iron Age Technologies:


          Academy
          Amphitheater
          Aqueduct
          Arch
          Arena
          Bellows
          Books
          Bridge
          Bridge Building
          Chain
          Charcoal
          Colonization
          Crowbar
          Cymbals
          File
          Force Pump
          Glass Blowing
          Harp
          Imperialism
          Iron Hoe
          Iron Plow
          Keystone
          Lute
          Lyre
          Mapmaking
          Nails
          Navigation
          Reliquary
          Road
          Road Building
          Roman Republic
          School
          Scientific Method
          Sea Exploration
          Speculative Philosophy
          Steel
          Steel working
          Taximeter
          Tumbler Lock
          Tunnel Building
          Urban Planning
          Water Clock
          Weaving Loom
          Last edited by alms66; May 28, 2004, 07:39.

          Comment


          • #6
            Middle Ages

            Reserved...

            Comment


            • #7
              The Renaissance

              Reserved...

              Comment


              • #8
                Age of Reason

                Reserved...

                Comment


                • #9
                  Industrial Revolution

                  Reserved...

                  Comment


                  • #10
                    Age of Steam

                    Reserved...

                    Comment


                    • #11
                      Electric Age

                      Reserved...

                      Comment


                      • #12
                        Atomic Age

                        Reserved...

                        Comment


                        • #13
                          Information Age

                          Reserved...

                          Comment


                          • #14
                            Unclassified Technologies:

                            Astrolabe
                            Astronomy
                            Athenian Democracy
                            Ballista
                            Barge
                            Barrel
                            Battering Ram
                            Bireme
                            Botany
                            Bucket Chain
                            Calendar
                            Caltrops
                            Camel Riding
                            Carrier Pigeons
                            Cartography
                            Cataphracts
                            Catapult
                            Combat Nets
                            Compass
                            Compound Pulley
                            Concrete
                            Crossbow
                            Cryptography
                            Cyrograph
                            Dioptra
                            Discovery of pi
                            Dock
                            Door Lock
                            Drama
                            Dry Dock
                            Elephant Riding
                            Entomology
                            Epidemiology
                            Epizotiology
                            Flame Thrower
                            Flat-bottom Hull
                            Formal Education
                            Fractions
                            Geography
                            Geometry
                            Granary
                            Harbor
                            King
                            Library
                            Lighthouse
                            Mausoleum
                            Metallurgy
                            Microbiology
                            Mills
                            Monarchy
                            Monument
                            Neurology
                            Ocean Exploration
                            Olympic Games
                            Outpost
                            Paper
                            Paper Money
                            Philosophy
                            Pigeon Post
                            Piston
                            Port
                            Potter's Wheel
                            Pozzolana
                            Pump
                            Sailing Hull
                            Screw Pump
                            Scrolls
                            Ship
                            Shipborne Artillery
                            Ship's Ram
                            Siege Tower
                            Signaling
                            Skytale
                            Smithing
                            Stirrup
                            Stone Tablets
                            Temple
                            Theater
                            Tomb
                            Toxicology
                            Triangulation
                            Trireme
                            Vassalage
                            Waterwheel
                            Zero
                            Last edited by alms66; May 28, 2004, 07:52.

                            Comment


                            • #15
                              ****NOTE****
                              If you see a tech in the Unclassified Technologies section that you think should go into a certain Age, please post the following, replacing "thisTech" with the actual tech in question and "thisAge" with the actual Age in question.

                              -Thanks
                              -The Management

                              Template:

                              thisTech
                              belongs in
                              thisAge
                              Reference:
                              List any worthy references here.
                              Last edited by alms66; May 28, 2004, 08:43.

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