The current version of Global Contention is: 0.6a
This bug list is for 0.6a:
BUGS TO FIX / THINGS TO DO / FEATURES TO ADD:
- cant see selected unit cursor on certain sides bug
- keypress delays for moving
- if u accept a treaty ending war in the middile of a battle, it might cause units to be locked in battle forever
- build orders upgrade to artillery.
- add to tech screen in scenario: apply to all, clear all, set all
- oldwin mode needs updating
- time limits for NA PACT/CEASEFIRE
- add railroad (city improvement)
- over keys for selecting scenario
- fix goto bugs
- more cities names.
- the 'can build settlers' option does not work correctly
- add cursor around tiles that new city will be built by settlers (easier to place cities)
- misc screen centering bugs
TO CHECK:
- ai civs still contact when dead(FIXED, VERIFY)
- ai's only death-bomb war cities(FIXED, VERIFY)
- build settlers(FIXED, VERIFY)
- misc memory problems (FIXED, VERIFY)
- build orders dont upgradE?
- production should decrease based on # of cities
- centering/showing selected cursor bugs
FUTURE CONSIDERATION:
- make different size default settings when random map is selected, select like scenario
- have the scenario editor save start locations, and add option for random starts
- add option for aircraft fuel
- fix AI pathfinding for sharing tiles etc
NEXT MAJOR UPDATE:
- ending screens
- change loading screen
- add missiles add nukes
This bug list is for 0.6a:
BUGS TO FIX / THINGS TO DO / FEATURES TO ADD:
- cant see selected unit cursor on certain sides bug
- keypress delays for moving
- if u accept a treaty ending war in the middile of a battle, it might cause units to be locked in battle forever
- build orders upgrade to artillery.
- add to tech screen in scenario: apply to all, clear all, set all
- oldwin mode needs updating
- time limits for NA PACT/CEASEFIRE
- add railroad (city improvement)
- over keys for selecting scenario
- fix goto bugs
- more cities names.
- the 'can build settlers' option does not work correctly
- add cursor around tiles that new city will be built by settlers (easier to place cities)
- misc screen centering bugs
TO CHECK:
- ai civs still contact when dead(FIXED, VERIFY)
- ai's only death-bomb war cities(FIXED, VERIFY)
- build settlers(FIXED, VERIFY)
- misc memory problems (FIXED, VERIFY)
- build orders dont upgradE?
- production should decrease based on # of cities
- centering/showing selected cursor bugs
FUTURE CONSIDERATION:
- make different size default settings when random map is selected, select like scenario
- have the scenario editor save start locations, and add option for random starts
- add option for aircraft fuel
- fix AI pathfinding for sharing tiles etc
NEXT MAJOR UPDATE:
- ending screens
- change loading screen
- add missiles add nukes
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