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  • Originally posted by kassiopeia

    DarkCloud and Argonaut: Methinks the Believers were very heavily involved with the nerve gas accident, right?
    True, the BSF sponsored the Perfect Society to capture the gases after they discovered news of the transport; they wished to use the gases on mindworms. A few BSF members (5 or 6) accompanied the PS from afar, watching, and waiting to confiscate the materials after the PS take them.

    Thus, you are correct in your assumption

    ----

    No, it is not possible for a faction to have a revolution and change its leaders- I believe it IS possible to have a revolution and NOT change the leaders, however
    -->Visit CGN!
    -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

    Comment


    • Originally posted by kassiopeia

      Just the air force, or all forces in total?
      That would be the air force. LordLMP has previously stated that the Pirates have 40 air units and their air force is smaller than that of the Peacekeepers. DarkCloud, on the other hand, says the Peacekeepers have "7 - 10 air units"...


      Oh, what is that lurking in the horizon? Well well, isn't that our old friend Conflict?
      Lal is rather optimistic with that. To have the Believers join the Federation - I mean, UN , there would have to be some major internal change in Believing goverment, something like a revolution or similar.
      Our old friend Conflict is never far away, it seems...
      Lal isn't actively pursuing his rather lofty goal at the moment though, and he isn't all that optimistic about it either, but it's still a goal to strive for... However, there are many different views on how to go about striving for it...
      (once again, check out the PK politics thing once I get around to posting it...)
      "Politics is to say you are going to do one thing while you're actually planning to do someting else - and then you do neither."
      -- Saddam Hussein

      Comment


      • Originally posted by DarkCloud
        True, the BSF sponsored the Perfect Society to capture the gases after they discovered news of the transport; they wished to use the gases on mindworms. A few BSF members (5 or 6) accompanied the PS from afar, watching, and waiting to confiscate the materials after the PS take them.
        And then the ship blew up, and the BSF received radio transmissions of a firefight onboard moments before explosion, IIRC.

        ----
        No, it is not possible for a faction to have a revolution and change its leaders- I believe it IS possible to have a revolution and NOT change the leaders, however
        But a Believing revolution without overthrowing Miriam... Like carrying water from a lake to another. Much work, no gain.

        Trying out the limits

        Guardian: Well then, it's not my problem, as the Believers have no air forces
        I'm anxious to read that Politics -post.
        Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

        Comment


        • 40 Air Units is overkill- even 40 Ground Units is overkill... But 40 Air Units more so- How can anyone have 40 Air Squadrons after Airflight has only been avaliable ofr 20 years! The pirates with 40 AS could crush any other faction on the planet.
          -->Visit CGN!
          -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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          • DarkCloud: Well, I don't necessarily disagree with you.
            I'm just saying we need to get this sorted out before I'll post anything on PK military strength. Personally, I thought 40+ air units sounded like an awful lot, but 7-10 sounds like very little. Perhaps something in between would be about right?
            "Politics is to say you are going to do one thing while you're actually planning to do someting else - and then you do neither."
            -- Saddam Hussein

            Comment


            • You people are complaining about 40 air units? How about the total sum of pirate units, whick is about...388 units!. No offense to LordLMP who has done a hellawa job keeping this thing together, but once again I´d like to point out a infrastructural and support impossibility. Hive has 190 units, and normally you´d think the Hive would have most units, and the Spartans have 163 units. So whats wrong with this equation? I am getting slightly pissed off here because the same thing happened before the restart.

              Comment


              • Let's not be pissed off...

                Just let's sort things out before we move on and it won't be a problem.
                "Politics is to say you are going to do one thing while you're actually planning to do someting else - and then you do neither."
                -- Saddam Hussein

                Comment


                • I'll see what I can do with maxes allowed, No one faction should have 1/3 of the the amount of units on chiron... at least right now

                  I believe this is a fair chart:

                  ---
                  Hive max- 220
                  Pirates max- 210
                  -
                  (Lost a lot during wars, but they have a large industrial capacity) Morganites max- 200
                  -
                  Spartans max- 190
                  Free Drones max- 190
                  DAngels max- 150
                  Cyborgs max- 140
                  PK's max- 140
                  Believers max- 130
                  University max- 130
                  Gaians max- 120
                  Cult max- 100
                  -->Visit CGN!
                  -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

                  Comment


                  • Sorry for dissapearing. Didn;t have the internet for five days and i move into my new apartment by myself, yay!

                    People, are you going to simply ignore Svensgaard at the COuncil? :P maybe thats why they want to get done the elections now before the scheduled leaders arrived, just to avoid giving Svensgaard an answer :P Fine, be that way ;p

                    Just don't go around complaining what the Pirate does when you could of prevent it by accept to Svensgaard terms

                    The lost of the Anti-Worm Gas convoy a world issue??? And more important then the war between Believers-Cult? :P


                    As for the military, i agree.... Definatly should redo the pirates stats.... but we didn't seriously agree to How Big a Unit should too...

                    I think for a Unit to equal to a Regiment is to big....

                    How about this:

                    Infantry Unit = Battalion
                    Rover/Hovertank/etc = Platoon/Squadron (12-15 rovers/tanks/etc)
                    Needlejet Unit = Squadron (12-15 jets)
                    Chopper Unit = Platoon/Squadron (12-15 Choppers)
                    Naval Unit = One Foil/Cruiser
                    Naval Transport/supply Unit = One
                    Air Transport/Supply Unit = One
                    Supply Convoy = Small convoy of around 5 Supply Crawlers


                    In SMAX, Cruisers are faster and stronger then Foils...but Foils would be more maneuvarable.
                    Infantry would have Armoured Personel Vehicules, Personel, etc... for moving them about. But doubt they will always be available.
                    Pirates military may be Large, but they spread out all over the place... Not like their military is concentrated in one area like most of the rest of the factions.


                    I also suggest we wrap up year 2200 by skipping to 2201.... so briefly mention the results of the Naval Confrontation, The Issues in the PLanetary Council like Svensgaard's "Dare" and the Governor elections. We should post our votes at the Planetary Council Thread please.

                    Another suggestion is bring back the date thing... but will have conditions so people don't go to far in the future too quickly or drag it way to long. Because getting into this game minute by game minute details of a situation is bit to unrealistic here... especially of others wants to go on. Military Confrontations should be dealt like from a General Distance, like the President sending the military to the middle east... He will get general reports, but doubt he will be able to get minute by minute details.... (Unless your glued to the maps at a Command Nexus or Marinetime Control Center). Results of a conflict should be discussed between the involved Players...privatly too maybe to prevent other players to make actions base on "predictions of the future" :P

                    So, to repeat again, this is Diplomacy type game... meaning, don't get to much to Story like details! :P

                    -LMP

                    Comment


                    • I based the Hive's number of units on what the faction would be able to support in SMACX. So I have a bit over four supported units per base, to keep the mineral costs reasonable. I think this is a good way of doing things, because it will be readily apparent how many units each faction can support before it hurts the economy and how much.

                      Comment


                      • dp.
                        Last edited by DarkCloud; October 3, 2001, 22:11.
                        -->Visit CGN!
                        -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

                        Comment


                        • Originally posted by [LordLMP]


                          Just don't go around complaining what the Pirate does when you could of prevent it by accept to Svensgaard terms

                          The lost of the Anti-Worm Gas convoy a world issue??? And more important then the war between Believers-Cult? :P
                          Possibly not more important- but it is necessary to resolve the Vote-the Gas- then the B-C war... Each could cause reprecussions with the others... Zakharov knows most everyone who was involved- yes, he doesn't know everything, but he has good enough data to throw the blame in any direction, regardless of the veracity of his accusations

                          As for the military, i agree.... Definatly should redo the pirates stats.... but we didn't seriously agree to How Big a Unit should too...
                          A unit is as big as the units in the Game, thus there most likely will not be many units on the ground at one time.

                          Infantry Unit = Battalion
                          Rover/Hovertank/etc = Platoon/Squadron (12-15 rovers/tanks/etc)
                          Needlejet Unit = Squadron (12-15 jets)
                          Chopper Unit = Platoon/Squadron (12-15 Choppers)
                          Naval Unit = One Foil/Cruiser
                          Naval Transport/supply Unit = One
                          Air Transport/Supply Unit = One
                          Supply Convoy = Small convoy of around 5 Supply Crawlers
                          ... I don't know- I really can't comment on this... Except I think the Needlejet should be 5-12 at most and the choppers should be 5-12 at most as well. Anything else seems like overkill... It costs a lot of money to maintain a large army force.



                          I also suggest we wrap up year 2200 by skipping to 2201.... so briefly mention the results of the Naval Confrontation, The Issues in the PLanetary Council like Svensgaard's "Dare" and the Governor elections. We should post our votes at the Planetary Council Thread please.
                          "Dare"? Did I miss something?
                          ... Too late to do that now But bump it with your vote if you like


                          So, to repeat again, this is Diplomacy type game... meaning, don't get to much to Story like details! :P
                          Ah, yes, I remember THAT discussion but there is still room for intrigues
                          -->Visit CGN!
                          -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

                          Comment


                          • Originally posted by [LordLMP]

                            People, are you going to simply ignore Svensgaard at the Council? :P maybe thats why they want to get done the elections now before the scheduled leaders arrived, just to avoid giving Svensgaard an answer :P Fine, be that way ;p
                            Heh... well, I had no idea you'd posted anything new in there...
                            I'll try to put an answer up there later today. If not, then it'll probably be a few days, since I've got tomorrow off and I'll be away for the weekend. Anyway, it's coming...

                            As for military and unit sizes... well I agree that a wing (which could be over 100 aircraft) is a bit "over the top" for air units, so a squadron sounds better. As for rover units, I wouldn't mind them being a little bigger... perhaps about 40 or so??

                            Everything else looks good to me.


                            So, to repeat again, this is Diplomacy type game... meaning, don't get to much to Story like details! :P
                            Ummm... it seems I'm pretty good at doing just that...
                            I won't quit it totally, but I'll try not to get too carried away, okay?
                            "Politics is to say you are going to do one thing while you're actually planning to do someting else - and then you do neither."
                            -- Saddam Hussein

                            Comment


                            • Darkcloud, yes it is expensive Paper Money wise...where the value changes constantly and prices goes higher and higher every year...which is vulnerable to inflation big time. But Energy Currency wise...where anyone can produce it out of nowhere... lot easier and cheaper to maintain military units especially for factions by 2200. But Pirates is bit overboard still...have to reorganize. Ignore Svensgaard? Have you read his speach in the Planetary Council? how can you ignore that and postpone it? :P When was another Leader ever done something like that? :P like most things, that speach seem to have drown with the mass media coverage of NYC and Washington when i posted that....
                              Vote for Nerve Gas? Darkcloud, it is already considered illegal in the charter :P

                              Natan, can have free units when you consider Support... but if you have a large extensive mining operations, etc... can acquire plenty enough resources. Pirates are into Supply Convoys and in the game, can get hoot like more resources that way Anyway, probebly should make a simple formula....

                              Guardian. rather keep the rover units small.... becomes a bit silly having large rover armies :P And makes sence maintenance wise....

                              -LMP

                              Comment


                              • OK, we'll keep the rover units small then.

                                I never meant to ignore Svensgaard, but you placed his speech in there by editing an old post, so nobody saw that there was anything new in there unless they actually opened the thread to re-read it or something... -which I suspect not many of us have done lately...

                                Anyway, I won't be able to post a PK response today and I'll be busy/out of town for the next 3 days, so it'll probably be on monday some time...

                                Have a nice weekend!
                                "Politics is to say you are going to do one thing while you're actually planning to do someting else - and then you do neither."
                                -- Saddam Hussein

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