I just finished another game (yep, with Morgan again), and am convinced that I've got the nuances of his faction worked out....on to another one then, for closer study, but this last game was such a rumble that I felt compelled to at least put the high spots down on virtual paper, so here goes....
Setup: Large Planet with 70-90% Water and everything else set to average.
I started my fledgling empire on a tiny patch of ground only big enough to support four cities (and there was some overlap even then), but, so be it, I was off and running. I DID start the game with a unity foil, so I took it pod popping.....did pretty well in the early game, and set one of my cities up to work the Merchant Exchange while I was pod-popping (and hoping for Biogenetics)....several turns (and many close calls with mind worms) later, I did indeed get biogenetics (as well as a unity rover, safely tucked away in my transport foil), so I switched over to the Genome project, dropped off my little rover on another island to check it out and went about my business....something like fifty turns have gone by, and there's dead silence on the comm bands.....nobody's talking....nobody's even working on any projects. I'm not getting word about anybody's activities, and on the status charts, I've noticed that I'm falling WAYYYYYY behind (I'm listed as wanting, and as time passes, that will drop to anemic). That tells me: WAR. Lots of war. Everybody else must have landed pretty close together and be fighting tooth and nail (and extorting techs from each other). Now I'm worried, because if either the Gains or the Believers come out on top, I'm in trouble. The probe teams I don't have yet, but rely so heavily on won't do anything against either of them.
Cringing slightly, I continue my exploration and pod popping....more carefully now.
A few turns later there's a flurry of activity on the comm bands. The Believers start about half a dozen projects all at once. ::Groan:: No doubting who won that war. A short time later, Lal, Santiago, and Dierdre are wiped off the map (all three managed to escape, however, to fight another day). By now, I've uncovered a goodish portion of the map and I STILL haven't seen the first sign of any other faction. Very odd.
But, on the home front, my Genome project is progressing nicely....in fact, it's almost done....that's when disaster strikes.
Mind worm activity increases dramatically.
"No problem," I say with a shrug. "Nobody seems to want to play with me anyway....I might as well head home." So my roving forces start back (actually, they had nearly circumvented the globe, so they weren't far off anyway). Before they get very far, however, SIX boils attack my capital city (where the genome project was under construction). My pair of hardened Sentenals held off four, but the last two made it through.....and it was a size two city....GONE....along with all the accumulated research.
::GULP:: I don't know if you've ever played Morgan, but without the Genome project, and until you get your infrastructure in place, you're in for a bad time.....GAWD...and I lost my best city, to boot....AND, Miriam was working on the project, and now had a lead on me.
Everybody came home, three colony pods were dispatched to the site of the former Capital City (which had two monoliths AND a mineral resource in it's production radius) and set up shop there, with ALL of my unity stuff guarding it, plus a garrison of three Impact Infantry....they were green, 'cause I hadn't gotten around to the command center yet, but I was hoping it would be enough.
Next thing was, even though I wasn't quite ready, I unleashed free market....wincing at the thought of what the worms were gonna do to me (this being their extremely active cycle, and me with a planet rating of -3, but I had to do it to boost energy output....it was the only way to catch Miriam on the Genome project)....so, Morgan powered up....and here come the worms.....
I had every city cranking out speeders and sending them out to help with defense. For a while, it was touch and go....I was losing units just as quickly as I was cranking them out, and my infrastructure development was STALLED. I don't think a size class three city has EVERY been so brutally worm raped as that one....it was unreal.
Finally, the worm levels returned to normal and I breathed a sigh of relief....until I got the message that Miriam's Genome project was nearing a major breakthrough....OHHHHHH no.....now I was really ticked. I didn't wreck my little empire for nothing. No way was I gonna let her snake it away from me. So I dumped all my money into it. Not enough. Ditched my recycling commons. Still not enough. Disbanded all the troops on loan from other cities. Close, but no cigar.
It cost me the unity foil, but I got the Genome project....my little empire was in tatters, all my cities were horribly underdeveloped (and I only had nine anyway), but I had the Genome.....now it was time to get back to work and try to catch Miram.
I don't think she was real happy with me for snaking the Genome project from her, 'cause she called me a Godless Dog or somesuch when she called me the very next turn. I bribed her to leave me alone and set about my work.
Yang called a while later, under heavy attack from everybody's favorite Bible-Thumper. I politely declined his Pact offer and ended the conversation.
Then Dierdra, Lal, and Santiago all come calling. They're all eager to make friends, because, small as I am, I'm still lots bigger than they are, and they're apparently none too happy with Yang and Miriam. From them, I get the Good Doctor's comm-link, and we're all one big happy, allied family, content to let Yang and Miriam fight it out for as long as they care to. Suits me, and I've got a bevy of allies weaker than me....I like it. :-)
By and by, I discover that Yang is, despite being horribly out-gunned, fighting a two front war against both Miriam and Doc. I do some peace-mongering to get the fighting with my allies stopped, and besides, I want his attention focused on Miriam....she's the most powerful, and will keep him more than busy.
One perk: I gave Santiago ALL my research data, and she apparently put it to good use. Built some rovers and started skirmishing with Miriam....yeah, she bugged me to join her now and again, but I just loaned her some money and she was content.
Having made a few friends and actually gotten some kind of commerce rating, I turned my attention back to growing the empire. I had nine cities now....not bad, but nowhere close to what I wanted...and, three of them were in the great dunes....which, by now, was the great forest, but it had taken a lot of effort to get it to that point. Fortunately, I came across the Monsoon Jungle....lush and green, and.....completely empty.....
It didn't take long to discover why.....it was almost entirely grown over with fungus.....Cripes! The Planet seemed to be thwarting me at every turn here.....but, I was determined, and so a great many formers, colony pods, and guards were built (I shifted into Green at this point, hoping the Mind worms wouldn't munch my lunch), and the whole host started out for the new territory.
And wouldn't you know it, but we had another freakin increase in worm activity.
I guess the worms didn't care that I'd switched to green. They just didn't want me in the jungle, and so we started a pretty savage war....my formers were armoured, so they didn't do all that bad against the boils, but my colony pods took a beating. I lost two of the six I sent out, and the others wound up creating only two cities (one size three, and a size one). Not at all what I had originally envisioned, but it was an emergency, and my troops and formers needed a safe haven. So, we dug in for the battle at the edge of the jungle......
But alas, I must head home for the evening, so I shall end my tale here, and pick it up tomorrow..... :-)
-=Vel=-
Setup: Large Planet with 70-90% Water and everything else set to average.
I started my fledgling empire on a tiny patch of ground only big enough to support four cities (and there was some overlap even then), but, so be it, I was off and running. I DID start the game with a unity foil, so I took it pod popping.....did pretty well in the early game, and set one of my cities up to work the Merchant Exchange while I was pod-popping (and hoping for Biogenetics)....several turns (and many close calls with mind worms) later, I did indeed get biogenetics (as well as a unity rover, safely tucked away in my transport foil), so I switched over to the Genome project, dropped off my little rover on another island to check it out and went about my business....something like fifty turns have gone by, and there's dead silence on the comm bands.....nobody's talking....nobody's even working on any projects. I'm not getting word about anybody's activities, and on the status charts, I've noticed that I'm falling WAYYYYYY behind (I'm listed as wanting, and as time passes, that will drop to anemic). That tells me: WAR. Lots of war. Everybody else must have landed pretty close together and be fighting tooth and nail (and extorting techs from each other). Now I'm worried, because if either the Gains or the Believers come out on top, I'm in trouble. The probe teams I don't have yet, but rely so heavily on won't do anything against either of them.
Cringing slightly, I continue my exploration and pod popping....more carefully now.
A few turns later there's a flurry of activity on the comm bands. The Believers start about half a dozen projects all at once. ::Groan:: No doubting who won that war. A short time later, Lal, Santiago, and Dierdre are wiped off the map (all three managed to escape, however, to fight another day). By now, I've uncovered a goodish portion of the map and I STILL haven't seen the first sign of any other faction. Very odd.
But, on the home front, my Genome project is progressing nicely....in fact, it's almost done....that's when disaster strikes.
Mind worm activity increases dramatically.
"No problem," I say with a shrug. "Nobody seems to want to play with me anyway....I might as well head home." So my roving forces start back (actually, they had nearly circumvented the globe, so they weren't far off anyway). Before they get very far, however, SIX boils attack my capital city (where the genome project was under construction). My pair of hardened Sentenals held off four, but the last two made it through.....and it was a size two city....GONE....along with all the accumulated research.
::GULP:: I don't know if you've ever played Morgan, but without the Genome project, and until you get your infrastructure in place, you're in for a bad time.....GAWD...and I lost my best city, to boot....AND, Miriam was working on the project, and now had a lead on me.
Everybody came home, three colony pods were dispatched to the site of the former Capital City (which had two monoliths AND a mineral resource in it's production radius) and set up shop there, with ALL of my unity stuff guarding it, plus a garrison of three Impact Infantry....they were green, 'cause I hadn't gotten around to the command center yet, but I was hoping it would be enough.
Next thing was, even though I wasn't quite ready, I unleashed free market....wincing at the thought of what the worms were gonna do to me (this being their extremely active cycle, and me with a planet rating of -3, but I had to do it to boost energy output....it was the only way to catch Miriam on the Genome project)....so, Morgan powered up....and here come the worms.....
I had every city cranking out speeders and sending them out to help with defense. For a while, it was touch and go....I was losing units just as quickly as I was cranking them out, and my infrastructure development was STALLED. I don't think a size class three city has EVERY been so brutally worm raped as that one....it was unreal.
Finally, the worm levels returned to normal and I breathed a sigh of relief....until I got the message that Miriam's Genome project was nearing a major breakthrough....OHHHHHH no.....now I was really ticked. I didn't wreck my little empire for nothing. No way was I gonna let her snake it away from me. So I dumped all my money into it. Not enough. Ditched my recycling commons. Still not enough. Disbanded all the troops on loan from other cities. Close, but no cigar.
It cost me the unity foil, but I got the Genome project....my little empire was in tatters, all my cities were horribly underdeveloped (and I only had nine anyway), but I had the Genome.....now it was time to get back to work and try to catch Miram.
I don't think she was real happy with me for snaking the Genome project from her, 'cause she called me a Godless Dog or somesuch when she called me the very next turn. I bribed her to leave me alone and set about my work.
Yang called a while later, under heavy attack from everybody's favorite Bible-Thumper. I politely declined his Pact offer and ended the conversation.
Then Dierdra, Lal, and Santiago all come calling. They're all eager to make friends, because, small as I am, I'm still lots bigger than they are, and they're apparently none too happy with Yang and Miriam. From them, I get the Good Doctor's comm-link, and we're all one big happy, allied family, content to let Yang and Miriam fight it out for as long as they care to. Suits me, and I've got a bevy of allies weaker than me....I like it. :-)
By and by, I discover that Yang is, despite being horribly out-gunned, fighting a two front war against both Miriam and Doc. I do some peace-mongering to get the fighting with my allies stopped, and besides, I want his attention focused on Miriam....she's the most powerful, and will keep him more than busy.
One perk: I gave Santiago ALL my research data, and she apparently put it to good use. Built some rovers and started skirmishing with Miriam....yeah, she bugged me to join her now and again, but I just loaned her some money and she was content.
Having made a few friends and actually gotten some kind of commerce rating, I turned my attention back to growing the empire. I had nine cities now....not bad, but nowhere close to what I wanted...and, three of them were in the great dunes....which, by now, was the great forest, but it had taken a lot of effort to get it to that point. Fortunately, I came across the Monsoon Jungle....lush and green, and.....completely empty.....
It didn't take long to discover why.....it was almost entirely grown over with fungus.....Cripes! The Planet seemed to be thwarting me at every turn here.....but, I was determined, and so a great many formers, colony pods, and guards were built (I shifted into Green at this point, hoping the Mind worms wouldn't munch my lunch), and the whole host started out for the new territory.
And wouldn't you know it, but we had another freakin increase in worm activity.
I guess the worms didn't care that I'd switched to green. They just didn't want me in the jungle, and so we started a pretty savage war....my formers were armoured, so they didn't do all that bad against the boils, but my colony pods took a beating. I lost two of the six I sent out, and the others wound up creating only two cities (one size three, and a size one). Not at all what I had originally envisioned, but it was an emergency, and my troops and formers needed a safe haven. So, we dug in for the battle at the edge of the jungle......
But alas, I must head home for the evening, so I shall end my tale here, and pick it up tomorrow..... :-)
-=Vel=-
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