I would like to propose a team game with the purpose of killing me.
I am thinking of two possible formats:
Format 1: A 2 vs. 1 game. Setup something like Marky's Excellent Adventure, except I get no partner. To balance a bit, the 2 person team would not be able to pick University, Cycon, or Morgan, but could pick any other two factions they wanted. We would email our choices to the moderator, so no one would know ahead of time what the others picked. Everyone starts with two Colony Pods and 1 scout. In addition, I would start with 50 EC and a Former.
Format 2: A 3 vs. 2 game. I would take a single partner. Both Marky and Wdplays have volunteered for the job. Similar faction restrictions: the 3 player team cannot pick from University, Cycon, or Morgan, but could pick any other three factions they wanted. 1 faction of the two player team would have the same restrictions. So 1 player of the two player team could have University, Cycon, or Morgan, and none of the other players can choose from those 3 factions. No other handicaps.
Either game ends when my last city is taken, even if in Format 2, my partner is doing well. After all, the name of the game is KILL MONTY.
As for setup, I am thinking Marky's Excellent Adventure (on the modified balanced Vets Map) would be ideal. For Format 1, my sister continent would just be unoccupied. For Format 2, one of the 3 factions starts in the edge of the central island cluster closest to his teammates.
No pods. No copters. No attrocities.
I am flexible about whether we play with tech stagnation or not. I'll let the opposing team decide that.
So, is anyone interested in KILL MONTY?
I am thinking of two possible formats:
Format 1: A 2 vs. 1 game. Setup something like Marky's Excellent Adventure, except I get no partner. To balance a bit, the 2 person team would not be able to pick University, Cycon, or Morgan, but could pick any other two factions they wanted. We would email our choices to the moderator, so no one would know ahead of time what the others picked. Everyone starts with two Colony Pods and 1 scout. In addition, I would start with 50 EC and a Former.
Format 2: A 3 vs. 2 game. I would take a single partner. Both Marky and Wdplays have volunteered for the job. Similar faction restrictions: the 3 player team cannot pick from University, Cycon, or Morgan, but could pick any other three factions they wanted. 1 faction of the two player team would have the same restrictions. So 1 player of the two player team could have University, Cycon, or Morgan, and none of the other players can choose from those 3 factions. No other handicaps.
Either game ends when my last city is taken, even if in Format 2, my partner is doing well. After all, the name of the game is KILL MONTY.
As for setup, I am thinking Marky's Excellent Adventure (on the modified balanced Vets Map) would be ideal. For Format 1, my sister continent would just be unoccupied. For Format 2, one of the 3 factions starts in the edge of the central island cluster closest to his teammates.
No pods. No copters. No attrocities.
I am flexible about whether we play with tech stagnation or not. I'll let the opposing team decide that.
So, is anyone interested in KILL MONTY?
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