This is a call for a person or persons to become a CMN (Creator/Moderator/Narrator) in SMAC/SMAX.
There are still CMNs around who have been creating multiplayer games for many years, however many are not actively doing it any longer. To make a good scenario takes time, even if you have knowledge and experience how to do it. I enjoy making scenarios, but other life matters need my attention too. Recently, I delayed several games for few weeks and I think that if there is more CMNs then games would launch faster.
If there is a person or persons wishing to try to be a CMN, please post in this forum. We would start a tutorial with "hands on" experience. You would create SMAC or SMAX scenario for a given set of requirements. I would share my part of the knowledge of doing multiplayer games. My knowledge is not very large, but I have some fluency in making scenarios.
The tutorial would include:
- making maps
- modifying alpha.txt (alphax.txt) with pre-defined units, etc.
- scenario settings - forcing difficulty, AI tweaks, etc.
An article to read first is Googlie's manual in SMAC Academy:
It covers most of the important issues.
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Several years ago I planned to develop further the iniswap program that helps to avoid graphics bug into a general tool supporting creation of scenarios with automatic editing of files. recently I program more in windows, and hopefully be able to finish that project. CMN work would be easier :crossfingers:
There are still CMNs around who have been creating multiplayer games for many years, however many are not actively doing it any longer. To make a good scenario takes time, even if you have knowledge and experience how to do it. I enjoy making scenarios, but other life matters need my attention too. Recently, I delayed several games for few weeks and I think that if there is more CMNs then games would launch faster.
If there is a person or persons wishing to try to be a CMN, please post in this forum. We would start a tutorial with "hands on" experience. You would create SMAC or SMAX scenario for a given set of requirements. I would share my part of the knowledge of doing multiplayer games. My knowledge is not very large, but I have some fluency in making scenarios.
The tutorial would include:
- making maps
- modifying alpha.txt (alphax.txt) with pre-defined units, etc.
- scenario settings - forcing difficulty, AI tweaks, etc.
An article to read first is Googlie's manual in SMAC Academy:
It covers most of the important issues.
=======
Several years ago I planned to develop further the iniswap program that helps to avoid graphics bug into a general tool supporting creation of scenarios with automatic editing of files. recently I program more in windows, and hopefully be able to finish that project. CMN work would be easier :crossfingers:
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