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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
It seems that there is a problem with the save I sent to wdplays. Sorry it was 03:36 when I played that turn. I'll try to solve it when I get back from work.
Originally posted by SmartFart
I've just reread game rules and there's no mention about queuing stockpile energy, retroengineering or trading bases with AI.
What's your opinion about it?
I vote against all of them.
I vote in favor of queuing stockpile energy. Otherwise, people playing builder get a fairly large advantage over folks playing hybrid or conqueror. In case you're not aware, having an empty build cue following a facility build gives the same effect as stockpiling energy behind a unit build. In my opinion, it unbalances the game if you don't allow it.
As for trading bases with the AI, I don't have a preference. I only do this if I conquer a base I really don't want to keep, so I can adjust either way.
As for retroengineering, I'm like mart7X5. I need a better explanation.
There are a hundred things not on the rulelists. Stockpile energy is usually accepted, retro engineering is not, and base trading is allowed(all imo) I vote pro stockpile energy bug.
I always consider exploits and bugs in the way they are used compared to the games intentions. Its very clear that doctrine mobility is required for constructing rovers and not planetary networks-therefore getting rovers from probe teams is an exploit, one i wouldnt use.
In the same light, trading a size 1 base for a size 12 with SPs is a cheat and exploit, and should go without saying. Does it really need to be prohibited? A prohibition implies people would be willing to do so without a limit.
Last edited by Kataphraktoi; October 15, 2007, 14:56.
if you want to stop terrorism; stop participating in it
''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''
Originally posted by bdanv It seems that there is a problem with the save I sent to wdplays. Sorry it was 03:36 when I played that turn. I'll try to solve it when I get back from work.
Re-sent. Seems that's a mail bug.
I've just reread game rules and there's no mention about queuing stockpile energy, retroengineering or trading bases with AI.
No for: retroengineering and trading bases.
Concerning stockpile energy bug: I was not aware of that too. Need some time for testing to see how it works.
if you want to stop terrorism; stop participating in it
''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''
if you want to stop terrorism; stop participating in it
''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''
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