Originally posted by Chaunk
If you add techsteal to the academy, then they become a good momentum faction. Lots of units, pooring over enemy territory.
Perhaps change the -2 research and -1 effic to -2 economy and go aversion wealth? They might then look like this:
Police academy
#DATALINKS1
LEADER: {Commandant }
BACKGROUND: {}
AGENDA: {to set order}
TECH: {Centauri Ecology}
#DATALINKS2
+1 Planet
+3 POLICE: {Unquestioning obedience to authority)
+3 Support
-1 Growth
-2 Economy
Steal tech when conquering a base.
Aversion Wealth
If you add techsteal to the academy, then they become a good momentum faction. Lots of units, pooring over enemy territory.
Perhaps change the -2 research and -1 effic to -2 economy and go aversion wealth? They might then look like this:
Police academy
#DATALINKS1
LEADER: {Commandant }
BACKGROUND: {}
AGENDA: {to set order}
TECH: {Centauri Ecology}
#DATALINKS2
+1 Planet
+3 POLICE: {Unquestioning obedience to authority)
+3 Support
-1 Growth
-2 Economy
Steal tech when conquering a base.
Aversion Wealth
NOt bad-- I kinda like it-- Demo/PLanned/ Knowledge with stints of green would seem to be the norm. I would haveto playtest to ascertain whether going FM would be worthwhile-- I'd have to look at what -2 Econ does but it is a serious hit to energy production and commerce . . . thats for sure
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