Hi! I am in the early stages of working on a mod designed to improve PBEM. Here is the thread:
The goals of the mod are to:
1. Speed up the early game, which can be boring and take months without expert acceleration by a CMN.
2. Reduce the "strong get stronger, weak get weaker" tendencey of the midgame, as people go into pop booming, monopolizing secret projects, and rapid chop & drop conquests.
3. Remove the tendency of the first person to reach airpower to win automatically.
4. Bring cool units like hovertanks and gravships earlier in the game so they can actually be used. Make missiles more useful.
5. Restore builder versus conquerer balance (favoring builder and defense over offense).
6. Slow the endgame.
7. Boost the AI, at least a little bit.
The goals of the mod are to:
1. Speed up the early game, which can be boring and take months without expert acceleration by a CMN.
2. Reduce the "strong get stronger, weak get weaker" tendencey of the midgame, as people go into pop booming, monopolizing secret projects, and rapid chop & drop conquests.
3. Remove the tendency of the first person to reach airpower to win automatically.
4. Bring cool units like hovertanks and gravships earlier in the game so they can actually be used. Make missiles more useful.
5. Restore builder versus conquerer balance (favoring builder and defense over offense).
6. Slow the endgame.
7. Boost the AI, at least a little bit.
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