I'm putting together a "Super AI Faction", the Third Reich, thought it would be fun to fight a war against the Nazis!
So the idea is to make them pretty tough.
Heres what I've come up with so far - Can you let me know what you think and any other suggestions.
Cheers
Free Tech - Doctrine Mobility (History of Panzer Warfare)
Free Facility - Childrens Creche (Hitler Youth)
+ Growth (large familys encouraged)
++ Industry (effective use of slave labour)
+ Probe (Excellent spy netwok and Gestapo)
+ Police (Gestapo)
+ Morale (fanatical soldiers, indoctrinated from birth)
aversion to democracy
Immunity to mind control (excellent propoganda)
25% attack bonus (blitzkrieg tactics)
Now I was thinking of giving them a penalty of - TALENT, to represent the emigration of the intellectual class. Do you think this is to harsh a penalty, given that I want this to be a "super faction". Any other ideas for minus penalties that wouldnt be too crippling?
So the idea is to make them pretty tough.
Heres what I've come up with so far - Can you let me know what you think and any other suggestions.
Cheers
Free Tech - Doctrine Mobility (History of Panzer Warfare)
Free Facility - Childrens Creche (Hitler Youth)
+ Growth (large familys encouraged)
++ Industry (effective use of slave labour)
+ Probe (Excellent spy netwok and Gestapo)
+ Police (Gestapo)
+ Morale (fanatical soldiers, indoctrinated from birth)
aversion to democracy
Immunity to mind control (excellent propoganda)
25% attack bonus (blitzkrieg tactics)
Now I was thinking of giving them a penalty of - TALENT, to represent the emigration of the intellectual class. Do you think this is to harsh a penalty, given that I want this to be a "super faction". Any other ideas for minus penalties that wouldnt be too crippling?
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