Background:
CFC Alt. official factions in progress post #21
CFC Alt. official factions in progress post #22
Apolyton More alternate official factions post #44
Apolyton More alternate official factions post #45
Summary: Buster's Uncle had an idea for an original faction: the Strategist. He quoted Captain Picard on the Romulans: "It's always a game of chess with them." His idea is about constant maneuvering and gamesmanship.
"... And the bases would be simple towers ..."
My initial reaction to the Strategist was a faction that emphasized efficiency over "brute" forces such as industry or support.
However, I am not wedded to efficiency.
What I am interested is a collaborative effort to design a faction with a distinct personality that would be interesting to play and would also be interesting as an AI opponent.
I see 3 areas that create personality:
(1) Graphics -- obviously the leader head, but I am also intrigued by the idea of crenelated towers for the bases.
(2) Quotes -- the words the AI uses.
(3) Faction Characteristics -- I'd like to see something distinct from the current SMAC and SMAX factions. Three factions have efficiency modifications (-1 for PK; +2 for Gaians; +2 for CyCon). It should be balanced.
CFC Alt. official factions in progress post #21
CFC Alt. official factions in progress post #22
Apolyton More alternate official factions post #44
Apolyton More alternate official factions post #45
Summary: Buster's Uncle had an idea for an original faction: the Strategist. He quoted Captain Picard on the Romulans: "It's always a game of chess with them." His idea is about constant maneuvering and gamesmanship.
"... And the bases would be simple towers ..."
My initial reaction to the Strategist was a faction that emphasized efficiency over "brute" forces such as industry or support.
However, I am not wedded to efficiency.
What I am interested is a collaborative effort to design a faction with a distinct personality that would be interesting to play and would also be interesting as an AI opponent.
I see 3 areas that create personality:
(1) Graphics -- obviously the leader head, but I am also intrigued by the idea of crenelated towers for the bases.
(2) Quotes -- the words the AI uses.
(3) Faction Characteristics -- I'd like to see something distinct from the current SMAC and SMAX factions. Three factions have efficiency modifications (-1 for PK; +2 for Gaians; +2 for CyCon). It should be balanced.
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