I have done work on the terraforming victory idea I mentioned in an earlier posting. To those who don't remember that, I describe it as this:
It is a victory condition for the more anthropocentric factons,
Such as a former faction, or AXIS. It involves turning Chiron into a more Earth like planet. How is this applied in the game? Each tree and fungus square is counted. When the trees outnumber the fungus by a significant amount, you must then start a Secret Project that will finish the job.
Three questions arise: How do write this in the concepts text,
how much is a significant amount, and what would be a good name for the secret project?
It is a victory condition for the more anthropocentric factons,
Such as a former faction, or AXIS. It involves turning Chiron into a more Earth like planet. How is this applied in the game? Each tree and fungus square is counted. When the trees outnumber the fungus by a significant amount, you must then start a Secret Project that will finish the job.
Three questions arise: How do write this in the concepts text,
how much is a significant amount, and what would be a good name for the secret project?
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