I have been working on a SMAC "remix" over the past few weeks and have posted the results over at CivFanatics:
Mod discussion thread
The premise of this mod is: What if human instellar colonists never made it to their destination? Thus the working title of the project is "Planet Roanoke".
Although I'm borrowing liberally from SMAC graphics and concepts, the intent is not to reproduce SMAC but rather capture a little of its "flavor" with a different (but similar) storyline, setting, and mechanics.
For example, instead of the Cybernitic Consciousness being its own faction, they have been converted into a Lifeform ("Religion" in vanilla Civ4) that spread throughout the colonies. This makes more intuitive sense to me, anyway.
A few of the game mechanics/features also explain why it takes so bloody long for these lost colonists to contact Earth. Unlike SMAC, they eventually do, which has potentially game-changing effects.
Without intending to steal anyone away from the worthy project going on here, I invite anyone who is interested to come help us with this mod. We especially need folks who are good at laying out game concepts/fun/balance as well as coders, artists and designers!
Sample screenshot:
Mod discussion thread
The premise of this mod is: What if human instellar colonists never made it to their destination? Thus the working title of the project is "Planet Roanoke".
Although I'm borrowing liberally from SMAC graphics and concepts, the intent is not to reproduce SMAC but rather capture a little of its "flavor" with a different (but similar) storyline, setting, and mechanics.
For example, instead of the Cybernitic Consciousness being its own faction, they have been converted into a Lifeform ("Religion" in vanilla Civ4) that spread throughout the colonies. This makes more intuitive sense to me, anyway.
A few of the game mechanics/features also explain why it takes so bloody long for these lost colonists to contact Earth. Unlike SMAC, they eventually do, which has potentially game-changing effects.
Without intending to steal anyone away from the worthy project going on here, I invite anyone who is interested to come help us with this mod. We especially need folks who are good at laying out game concepts/fun/balance as well as coders, artists and designers!
Sample screenshot:
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