Disregarding if we want the Secret Projects showing on the map, I would like to request a new pyramids texture (and perhaps 3d model) to go with testing implementation of Secret Project buildings.
In the SMACX folder there is an image depicting the SMACX Secret Projects structure (monbig5.pcx). The shape of this building resembles that of the pyramids (at least to me).
Civ4 has the pyramids art in:
...\assets\art\structures\buildings\pyramid
This folder contains 3 files:
pyramid.nif
This, I assume, is the 3d model. It may be possible at this point to replace this model using a custom 3d model--particularly if the pyramids have no animation. Can someone look into this?
pyramids_map.dds
This is the main texture file which we should be able to modify. Perhaps a simple recolor will do initially.
pyramid-shadowmap.dds
This image looks similar to a standard alpha mask.
There may be additional changes needed: Position on map/city display, size, orientation, etc. I have no idea (yet) how these things are defined, but it may be worth looking into.
(Note: Of course, I believe it would be silly to replace the Civ4 space elevator with a SMACX "pyramid". However, Secret Projects that have no immediate sensible graphical representation in Civ4 could use a SMACX "pyramid".)
So, anyone up for this mini-project?
Edit: The Chichen Itza may be a viable 3d model for SMACX Secret Projects as well. I did an image showing the Space Elevator, the Chichen Itza and the Pyramids as they look in the game.
Edit 2: Image deleted.
In the SMACX folder there is an image depicting the SMACX Secret Projects structure (monbig5.pcx). The shape of this building resembles that of the pyramids (at least to me).
Civ4 has the pyramids art in:
...\assets\art\structures\buildings\pyramid
This folder contains 3 files:
pyramid.nif
This, I assume, is the 3d model. It may be possible at this point to replace this model using a custom 3d model--particularly if the pyramids have no animation. Can someone look into this?
pyramids_map.dds
This is the main texture file which we should be able to modify. Perhaps a simple recolor will do initially.
pyramid-shadowmap.dds
This image looks similar to a standard alpha mask.
There may be additional changes needed: Position on map/city display, size, orientation, etc. I have no idea (yet) how these things are defined, but it may be worth looking into.
(Note: Of course, I believe it would be silly to replace the Civ4 space elevator with a SMACX "pyramid". However, Secret Projects that have no immediate sensible graphical representation in Civ4 could use a SMACX "pyramid".)
So, anyone up for this mini-project?
Edit: The Chichen Itza may be a viable 3d model for SMACX Secret Projects as well. I did an image showing the Space Elevator, the Chichen Itza and the Pyramids as they look in the game.
Edit 2: Image deleted.
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