Using the default templates for the GERMAN_PANZER and the WORKER, I added a Terraformer unit to the game.
Basically, this means that I cloned the worker and replaced the cloned worker 3d graphics with the german unique unit graphics.
Adding various text entries for the new unit is not a problem and the prerequisite technologies can be set easily too. The main problem I am facing (disregarding adding new 3d graphics) is adding SMACX sounds to go with the new unit. Setting up the references for the sounds to be played seems fairly easy, however, the MOD crashes whenever I add a new .wav file (the file itself and the file references). Perhaps some Python coding is required set the sound; perhaps I am doing something wrong--I have no idea.
Any help with adding proper unit sounds would be appreciated.
For now, here's a screenshot of the terraformer:
Basically, this means that I cloned the worker and replaced the cloned worker 3d graphics with the german unique unit graphics.
Adding various text entries for the new unit is not a problem and the prerequisite technologies can be set easily too. The main problem I am facing (disregarding adding new 3d graphics) is adding SMACX sounds to go with the new unit. Setting up the references for the sounds to be played seems fairly easy, however, the MOD crashes whenever I add a new .wav file (the file itself and the file references). Perhaps some Python coding is required set the sound; perhaps I am doing something wrong--I have no idea.
Any help with adding proper unit sounds would be appreciated.
For now, here's a screenshot of the terraformer:
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