Announcement

Collapse
No announcement yet.

[C4:AC][Art and Graphics Main]

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    These are just very rough color jobs to give the feeling of a texture, none are textures, when I'm ready to texture the thing, i'll do it.

    Or any of these supposed 2d artists....

    Comment


    • #32
      I played around with Blender and came up with this (based on VJT00.cvr, the standard Jet chassis):

      Original:


      3D model:


      I have not signed up for this project yet, but if you want ill help out with some of the models that needs ot be done.

      / Marcus

      Comment


      • #33
        looks nice (and low-poly )
        no sig

        Comment


        • #34
          Originally posted by PJayTycy
          looks nice (and low-poly )
          I am going to remake it properly, this was just a quick test. But it is a good idea to keep the polys down

          Comment


          • #35
            Do we know what is the average poly count of a Civ4 unit? Are we trying to keep within that limit or..?
            Que l’Univers n’est qu’un défaut dans la pureté de Non-être.

            - Paul Valery

            Comment


            • #36
              In last nights' chatlog there was a mention of using a reskinned SEAL for placeholder scout.

              Here's a thread on CivFanatics which has a "greyed out" SEAL unit.
              He who knows others is wise.
              He who knows himself is enlightened.
              -- Lao Tsu

              SMAC(X) Marsscenario

              Comment


              • #37
                Well, I'm certainly no member of the team. In fact, I'm just a random lurker. But my desire to play around with 3D Studio following a visit to this forum made me start to work on a little project, namely, the cities of everyone's least favorite despot. It's hardly a final thing, but improving it can wait for tomorrow. So, the basic Hive city, the original and mine for comparison.





                And a larger version.

                Comment


                • #38
                  You've just become Lazarus' hero!
                  Or rather:
                  He who knows others is wise.
                  He who knows himself is enlightened.
                  -- Lao Tsu

                  SMAC(X) Marsscenario

                  Comment


                  • #39
                    Heh, as ever I'm amazed at the creativity and skill in our midst.

                    Revolution, you should go find the sign-up thread. I dont' think its dropped off the first page. Just tell us what you'd like to do, give us a contact email and you're a member.

                    If you want something to do then you should PM Darsnan. He was putting together a Peacekeeper faction for Civ4 and I'm sure would like some graphics, if you're interested and have the time.

                    Also, has anyone yet worked out how to implement these models in Civ4 yet?

                    Comment


                    • #40
                      see what you do, you take some of the worship away from me!

                      can you please join the team!

                      ahhh!, now I have to one up you with a high poly model of my own.

                      i'll be back soon! with great justice!

                      also, We can't do anything until the Dev Kit comes out

                      Comment


                      • #41
                        ok

                        this


                        becomes

                        Comment


                        • #42
                          They both look nice but

                          Lets go with the simplist ones of each faction.

                          Remember that some people will not be able to take lots of poly.

                          In the future we can offer an upgraded mod for those of us that can take lots of poly.

                          I would also suggest the Revolution get a C4 Mod block since he is producing these lovely pics.
                          You have two choices in life; Explore and learn or Vegetate.
                          There is a reason for everything.

                          Comment


                          • #43
                            Should be interesting trying to lower the poly count of the Hive, that crazy Chairman makes his cities almost entirely out of curved surfaces. Keeping the main part of the city below 300 polys was a challenge in itself. Still, it's entirely possible, it'll just start to become even more obviously low-poly.

                            I know it's a bit off topic, but are cities going to have the Civ4 sprawl, or will it be the single model representing the base like in SMAC? If we don't have to throw down a hundred buildings per city, poly counts aren't such a burden, and I can leave on more of surface details. There's a massive difference between being able to use a few hundred and a few thousand poly's obviously. I wouldn't relish doing the Gaian base in a low poly environment.

                            As for joining, I'll definately consider it, AC fanatic that I am, but since I'm heading out of the country in a few days for a week, might as well hold off until then. That way I can actually be around to answer/ask questions and produce more stuff.

                            Thanks for the praise and comments, will work on cleaning it up the Hive later today. Or maybe I'll poke at the Spartans, I was looking at those cities, and that's a low-poly model just begging to be made. They like nice, efficient boxes.

                            Comment


                            • #44
                              Good work so far guys.

                              And as The Revolution asked, are we going to have civ4's city sprawl? If so maybe we should create those 'generic' base buildings that you see in pop-ups and the smac monument screen. At least for the houses things. And maybe pyramids (With individual symbols displayed) for the Secrets Projects.
                              Don't rule me out when I'm losing. Save your celebration until after I'm gone.

                              Comment


                              • #45
                                Chiron was a pretty harsh place and the bases are decicted as where you live etc,going out for minerals\nutrients and them coming back. i dont think it would fit in with smac. most of the information\theme about SMAC would go against doing so
                                if you want to stop terrorism; stop participating in it

                                ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

                                Comment

                                Working...
                                X