Several months in the making, this mod lets you play out the Cold War as one of seven factions:
*United States
*The Soviet Union - encompassing Cuba as well.
*China - encompassing Communist Vietnam and North Korea as well.
*"The West" - encompassing non-soviet Europe, Australia, New Zealand, Japan, Taiwan, South Africa, and Canada.
*"Developing Asia" - encompassing India, Malaysia, Indonesia, non-Communist Indochina, and the Philippines.
*"Latin America" - encompassing Central America and South America.
*"Africanasia" - encompassing Africa and the Middle East.
The Mod uses an entirely new tech tree, countless cosmetic changes to terminology to make it correspond to Modern Earth (although this is a part which needs much beta-testing work), new strategies, modified social engineering, and many other modifications.
I need some people to playtest this because I'm planning on trying to set up a democracy game at my school using this scenario. I think gameplay issues have mostly been resolved, and mostly cosmetic inconsistencies need to be noted. For instance, I probably need to change the names of some of the Russian cities to their Soviet-era counterparts. Stuff like that.
Here is the "easy download version," meaning, after you download this zip file, you unzip the contents, and you'll have all of the needed contents, which you can put into a separate scenario folder in your Alpha Centauri directory. However, a few more things are needed. In order to get the faction graphics to display correctly, you'll need to find the files for each faction with the following endings: .flc, .pcx, and .tmp. Then, you'll need to make copies of all of these files (and make sure you notice that the .pcx and .tmp sections have 3 and 2 files per faction, respectively) and then rename the faction beginnings as such:
Gaians -> EU
Hive -> china
Univ -> RUSSIANS
Morgan -> Africanasians
Spartans -> LatinAmerica
Believe - > US
PEACE -> DevelopingAsia
For the purposes of this scenario I've invented some imaginary leaders, such as President Smith of the Americans (since President Kennedy or something like that would seem wierd with a woman's pic). There many other factors which make this scenario FAR from being historically accurate (for instance, lumping all developing asian countries together is absurd from a historical point of view). However, by doing this I think I've greatly improved gameplay (and made the scenario even feasible in the first place). Therefore, I would think of this scenario less as a historical simulation (there's definitely no way to make AI players act their correct part) and more as a fun scenario with cool historical elements. One solid historical purpose that this scenario would serve would be to simulate the workings of the Mutual Assured Destruction doctrine, so that's cool.
A piece of advice before playing: save often. There are a lot of units on the map, and sometimes my computer would freeze when trying to deal with them all, especially when I had my faction automated as well to observe the workings of the scenario.
Okay, where's Tassadar? I have a feeling he's going to like this.
Here's the easy-to-download version:
*United States
*The Soviet Union - encompassing Cuba as well.
*China - encompassing Communist Vietnam and North Korea as well.
*"The West" - encompassing non-soviet Europe, Australia, New Zealand, Japan, Taiwan, South Africa, and Canada.
*"Developing Asia" - encompassing India, Malaysia, Indonesia, non-Communist Indochina, and the Philippines.
*"Latin America" - encompassing Central America and South America.
*"Africanasia" - encompassing Africa and the Middle East.
The Mod uses an entirely new tech tree, countless cosmetic changes to terminology to make it correspond to Modern Earth (although this is a part which needs much beta-testing work), new strategies, modified social engineering, and many other modifications.
I need some people to playtest this because I'm planning on trying to set up a democracy game at my school using this scenario. I think gameplay issues have mostly been resolved, and mostly cosmetic inconsistencies need to be noted. For instance, I probably need to change the names of some of the Russian cities to their Soviet-era counterparts. Stuff like that.
Here is the "easy download version," meaning, after you download this zip file, you unzip the contents, and you'll have all of the needed contents, which you can put into a separate scenario folder in your Alpha Centauri directory. However, a few more things are needed. In order to get the faction graphics to display correctly, you'll need to find the files for each faction with the following endings: .flc, .pcx, and .tmp. Then, you'll need to make copies of all of these files (and make sure you notice that the .pcx and .tmp sections have 3 and 2 files per faction, respectively) and then rename the faction beginnings as such:
Gaians -> EU
Hive -> china
Univ -> RUSSIANS
Morgan -> Africanasians
Spartans -> LatinAmerica
Believe - > US
PEACE -> DevelopingAsia
For the purposes of this scenario I've invented some imaginary leaders, such as President Smith of the Americans (since President Kennedy or something like that would seem wierd with a woman's pic). There many other factors which make this scenario FAR from being historically accurate (for instance, lumping all developing asian countries together is absurd from a historical point of view). However, by doing this I think I've greatly improved gameplay (and made the scenario even feasible in the first place). Therefore, I would think of this scenario less as a historical simulation (there's definitely no way to make AI players act their correct part) and more as a fun scenario with cool historical elements. One solid historical purpose that this scenario would serve would be to simulate the workings of the Mutual Assured Destruction doctrine, so that's cool.
A piece of advice before playing: save often. There are a lot of units on the map, and sometimes my computer would freeze when trying to deal with them all, especially when I had my faction automated as well to observe the workings of the scenario.
Okay, where's Tassadar? I have a feeling he's going to like this.
Here's the easy-to-download version:
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