I've been thinkering a bit with the Spartan faction, and I'd really appreciate some comments on weither or not the changes I made are unbalancing.
The "typical" Spartans have theses parameters:
TECH, Mobile, FREEPROTO, 0, SOCIAL, ++MORALE, SOCIAL, +POLICE, SOCIAL, -INDUSTRY
Here are the changes I made:
I changed ++MORALE to only +MORALE.
I added -ECONOMY, +PROBE and ROBUST, EFFIC.
I think removing one +1 from Morale is a fair trade for halving efficiency penalties.
However, I'm much more conserned about the +PROBE. Is it overly powerfull? Maybe putting --ECONOMY instead of simply -ECONOMY to compensate for it?
Comments would be greatly appreciated.
-Midnight
The "typical" Spartans have theses parameters:
TECH, Mobile, FREEPROTO, 0, SOCIAL, ++MORALE, SOCIAL, +POLICE, SOCIAL, -INDUSTRY
Here are the changes I made:
I changed ++MORALE to only +MORALE.
I added -ECONOMY, +PROBE and ROBUST, EFFIC.
I think removing one +1 from Morale is a fair trade for halving efficiency penalties.
However, I'm much more conserned about the +PROBE. Is it overly powerfull? Maybe putting --ECONOMY instead of simply -ECONOMY to compensate for it?
Comments would be greatly appreciated.
-Midnight
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