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MEGA Factions - for AI only

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  • MEGA Factions - for AI only

    If you search new challenges these ideas can help you.
    Select one or more of these factions and try to beat them (At the Trascendence level, for example)

    The Populators
    Social Psych,Information Networks
    +2 Growth
    Population -13
    FreeFac: Children Cresche
    Impuninity Democratic
    Immunity Planet
    Can't choose Green
    Interest:Growth,Wealth
    Aggressive
    Agenda: Democratic

    The Money-Makers
    Progenitor Faction
    Industrial Base
    +2 Economy
    NoDrone 1
    Facility Genejack Factory
    Impunity Planned
    Immunity Moral
    Can't choose Power
    Interest:Economy,Wealth
    Aggressive
    Agenda: Wealth

    The Ever-Happy People
    NoDrone 20, MindControl
    Impunity Power
    Immunity Police
    Can't choose Fundamentalist
    Interest:Morale,Power
    Aggressive
    Agenda: Power

    The name of the factions are indicatives, I've no graphic or a true backround for these Mega-factions, but if anyone has some suggests or other Mega-factions well... post 'em here!
    Aslo the gods are impotent against men's stupidity --Frederich Shiller
    In my vocabulary the word "Impossible" doesn't exist --Napoleon
    Stella Polaris Development Team -> Senior Code Writer (pro tempore) & Designer

  • #2
    Just a quick comment on the populators, they are going to have REAL drone problems later in the game. Perhaps if they got a free Rec. Commons at every base then it would provide a starting block for them to build more control facilities.

    Also, the money-makers would be better as pacifist or erratic, as the agenda you have provided does not really tie-in with an aggressive faction.

    Also, what tech(s) would the ever happy people start with? I would suggest Biogenetics and maybe Applied Physics, to provide basis for aggressiveness.

    Also, if you tied the populators in with the ever-happy people, you would have a REAL mega faction!
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