Native life forms, a.i. sentient life that elvolved (or, in this case, was forcably evolved by the fungus), submitted for your approval. Considered 'alien' but of course native to Planet. They use Fungal Towers for cities.
And so I sleep for ages, perhaps eons... once birthed from nothing, I became one with the nothing, until one day, that fateful day, when the sound of a thousand minds screaming all at once awakened me... us... from our eon sleep, and we walked once more.
^
^ -- SporeFather XenGrala,
^ "Conversations With Outworlders"
#DATALINKS1
^LEADER: {SporeFather XenGrala}
^BACKGROUND: {The First Born Of The Planet Mind}
^AGENDA: {Eliminate Those Alien To Planet}
^TECH: {Centauri Ecology}
#DATALINKS2
^+10% Psi Combat Bonus, Powerful Psi Warriors
^+2 PLANET: {Native Life Forms}
^+1 SUPPORT: {Already Adapted To Environment}
^-1 RESEARCH: {Lowered Interest In Technology}
^-2 GROWTH: {Much Slower Maturity Rate}
^+2 nutrient, +1 mineral in fungus squares (from Centauri Ecology and native fungal culture)
^Alien Faction: {Recycling tanks, energy grid, directed research, map survey}
^{May not use Free Market economics}
As any good player knows, not all SE choices are created equal. The -2 growth is a killer, and with this faction utilizing fungus (with no energy to start) then the -1 research hurts too. I have playtested this faction, and while more powerful then the other non-alien factions, they just aren't up to snuff with the other aliens. Thoughts?
And so I sleep for ages, perhaps eons... once birthed from nothing, I became one with the nothing, until one day, that fateful day, when the sound of a thousand minds screaming all at once awakened me... us... from our eon sleep, and we walked once more.
^
^ -- SporeFather XenGrala,
^ "Conversations With Outworlders"
#DATALINKS1
^LEADER: {SporeFather XenGrala}
^BACKGROUND: {The First Born Of The Planet Mind}
^AGENDA: {Eliminate Those Alien To Planet}
^TECH: {Centauri Ecology}
#DATALINKS2
^+10% Psi Combat Bonus, Powerful Psi Warriors
^+2 PLANET: {Native Life Forms}
^+1 SUPPORT: {Already Adapted To Environment}
^-1 RESEARCH: {Lowered Interest In Technology}
^-2 GROWTH: {Much Slower Maturity Rate}
^+2 nutrient, +1 mineral in fungus squares (from Centauri Ecology and native fungal culture)
^Alien Faction: {Recycling tanks, energy grid, directed research, map survey}
^{May not use Free Market economics}
As any good player knows, not all SE choices are created equal. The -2 growth is a killer, and with this faction utilizing fungus (with no energy to start) then the -1 research hurts too. I have playtested this faction, and while more powerful then the other non-alien factions, they just aren't up to snuff with the other aliens. Thoughts?
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