I give life to this thread!!
What's up with this project? Is it in production, or has it fallen silent?
What's up with this project? Is it in production, or has it fallen silent?
quote: Originally posted by Fugi the Great on 01-12-2000 12:13 AM Do you disable pollution? How would you explain "space" level changing if there is too much pollution, such as "space level will increase by 300 parsecs over the next 20 years". Also may need to disable melt solar shade manipulation, and melting the poles. Of course it may the fabric of space gets too thin and planets start falling out of normal space into another dimension (water level rises), or start popping into existance (water level decreases). |
quote: Salvaging Unity Power core? There was once a galactic empire in a galaxy very far away, but this empire was doomed because this galaxy was beginning to collide with another, and we are the last 7 surviving species from that great empire that left before the end using a super hyper drive ship to get us to this new galaxy. |
quote: I have no problem with planets popping out of nowhere (raising land), just make the graphic for space, (the sea), look like a small solar system, and when you get the technology to "build planets", you can make planets around the suns from the stellar debris and cosmic dust. Then why would you want to destroy planets to live on the space debris (lower land)? Maybe disable lowering land? |
quote: Originally posted by Fugi the Great on 01-12-2000 12:13 AM Do you disable pollution? How would you explain "space" level changing if there is too much pollution, such as "space level will increase by 300 parsecs over the next 20 years". Also may need to disable melt solar shade manipulation, and melting the poles. Of course it may the fabric of space gets too thin and planets start falling out of normal space into another dimension (water level rises), or start popping into existance (water level decreases). |
quote: Salvaging Unity Power core? There was once a galactic empire in a galaxy very far away, but this empire was doomed because this galaxy was beginning to collide with another, and we are the last 7 surviving species from that great empire that left before the end using a super hyper drive ship to get us to this new galaxy. |
quote: I have no problem with planets popping out of nowhere (raising land), just make the graphic for space, (the sea), look like a small solar system, and when you get the technology to "build planets", you can make planets around the suns from the stellar debris and cosmic dust. Then why would you want to destroy planets to live on the space debris (lower land)? Maybe disable lowering land? |
quote: Originally posted by Fugi the Great on 01-12-2000 12:13 AM Do you disable pollution? How would you explain "space" level changing if there is too much pollution, such as "space level will increase by 300 parsecs over the next 20 years". Also may need to disable melt solar shade manipulation, and melting the poles. Of course it may the fabric of space gets too thin and planets start falling out of normal space into another dimension (water level rises), or start popping into existance (water level decreases). |
quote: Salvaging Unity Power core? There was once a galactic empire in a galaxy very far away, but this empire was doomed because this galaxy was beginning to collide with another, and we are the last 7 surviving species from that great empire that left before the end using a super hyper drive ship to get us to this new galaxy. |
quote: I have no problem with planets popping out of nowhere (raising land), just make the graphic for space, (the sea), look like a small solar system, and when you get the technology to "build planets", you can make planets around the suns from the stellar debris and cosmic dust. Then why would you want to destroy planets to live on the space debris (lower land)? Maybe disable lowering land? |
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