i need some help on modifying a faction's base graphics. i copy a standard faction file and paste in one of the *common* custom base sets from the net (conical, pyramid). when i crank up SMACX, the base shows up with the pink or blue background, instead of transparent background. btw, i can replace leader and logo pix with no problem.
it doesn't matter if the new base bkgrd matches the file bkgrd or not (pink-on-pink, blue-on-blue, pink-on-blue or blue-on-pink).
has anyone solved this problem with SMACX?
what is it that controls the base background transparency?
thanks,
- TeknoMerc
[This message has been edited by TeknoMerc (edited March 17, 2000).]
it doesn't matter if the new base bkgrd matches the file bkgrd or not (pink-on-pink, blue-on-blue, pink-on-blue or blue-on-pink).
has anyone solved this problem with SMACX?
what is it that controls the base background transparency?
thanks,
- TeknoMerc
[This message has been edited by TeknoMerc (edited March 17, 2000).]

) Then close the pallette: now all the colors that were #256 (transparent) will now be pea-green, at this point you can paint and copy and paste with no problem. After you get everything the way you want it go pack to the pallette and change the color values for your pea-green transparency color back to what it was originally. This will change your pea-green back to what is was originally while keeping it as the correct index number. This will fix the screwy background color problems you are experiencing. All this just to get the right index # assigned to your transparency color (Firaxis should have made the transpenecy color unique to start with, would have made things MUCH easier.)
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