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  • Mod Ready for beta-testers

    Cant be bothered writing info but post here or mail me at dheardie@hotmail.com for more info?
    P.S. It is good
    P.P.S. AlexIII when is your mod coming out?

    ------------------
    -Chiron Creators-
    "http://members.xoom.com/acchiron"

  • #2
    ^

    ------------------
    -Chiron Creators-
    "http://members.xoom.com/acchiron"

    Comment


    • #3
      Oh come on now. Did you really think people were going to sign up for a 'mystery' mod when there are so many other ones that need their time?

      If you want people to try it, post some stats!
      Banned on Black Saturday in the name of those who went before him.

      Realizes that no one probably remembers that event.

      Comment


      • #4
        alright here is the nitty and gritty
        4 months work here

        ^LEADER: {Lt. Seteh Milnard}
        ^BACKGROUND: {Former Military Leader, Unity Executive Officer}
        ^AGENDA: {Growth, Police State}
        ^TECH: {Information Networks}
        ^

        #DATALINKS2
        ^+2 GROWTH: {Rapid population growth}
        ^-1 POLICE: {Citizens hard to control}
        ^-1 ECONOMY: {Large population to tend for}
        ^{Two Free Colony Pods at beginning}


        #DATALINKS1
        ^LEADER: {President Mikael Maltin}
        ^BACKGROUND: {Doctor on Earth}
        ^AGENDA: {Making sure all is in order}
        ^TECH: {Biogenetics}
        ^

        #DATALINKS2
        ^+1 Police: {Citizens well looked after}
        ^- 1Economy: {Looking after the world is expensive}
        ^-1 Industry: {Industry tends to take a back seat to other priorites}
        ^+25% attack: {Fanatics}


        ^LEADER: {Caretaker Hirght Oprotmra}
        ^BACKGROUND: {???}
        ^AGENDA: {Wiping out anything except native life}
        ^TECH: {Industrial base}
        ^

        #DATALINKS2
        ^-2 Police: {Citizens upset about being overtaken by humans and are hard to control}
        ^+1 Planet: {Knowladge of Chiron}
        ^Free Children Creche at each base: {Have lived on Chiron longer than humans}

        ^LEADER: {Sister Terrance Láde}
        ^BACKGROUND: {Cult Leader on Earth}
        ^AGENDA: {Religion}
        ^TECH: {Social Psych}
        ^

        #DATALINKS2
        ^+1 ECONOMY: {Willinng sacrifice comfort for their beliefs}
        ^-2 GROWTH: {Many young followers become atheists and do not follow there leader}
        ^-1 MORALE: {Pacifist tendencies}
        ^May noy use Power in Social Engineering: {Citizens try to obey commandments {"Thou Shalt Not Kill"}}
        ^Mind Control Immunity: {Citizens strong in there beliefs}
        ^Free Unity Rover at start: {Her Christian beliefs make it easy to brainwash people}


        #DATALINKS1
        ^LEADER: {Mrs. Sandra Godson}
        ^BACKGROUND: {Former Gardener}
        ^AGENDA: {Terraforming}
        ^TECH: {Centauri Ecology}
        ^

        #DATALINKS2
        ^-2 PLANET: {There constant terraforming is a strain on Planet}
        ^+1 GROWTH: {There terraforming reaps extra bonuses for citizens}
        ^-1 ECONOMY: {Terraforming is very expensive}
        ^{Terraforming costs halved}
        ^{Free former at start}

        #DATALINKS1
        ^LEADER: {Dr. Billie Reiger}
        ^BACKGROUND: {Foormer Research Scientist on Earth, PhD}
        ^AGENDA: {Research, free flow of information.}
        ^TECH: {Information Networks}
        ^

        #DATALINKS2
        ^+2 RESEARCH: {Brilliant research}
        ^-2 INDUSTRY: {Industry tacks a back seat}
        ^{Free NETWORK NODE at every base}
        ^-1 GROWTH: {More interested in research}
        ^{110% hurry rate}

        Not to mention a help of a lot of new units, graphics, art, everything!

        ------------------
        -Chiron Creators-
        "http://members.xoom.com/acchiron"

        Comment


        • #5
          2 free colony pods at the beginning is wayyyy to powerful. One maybe, if you add some other negative, but two is ridiculous! Expecially with the +2 growth.

          Comment


          • #6
            2 colony pods! How did that get in there
            I guess I dind't update there datalinks. Well that's why I need betatsters, find all those bugs?
            Did I forget to mentoin a free former for everybody at the start to promote growwth.

            Comment


            • #7
              Okay, I can playtest them - send them to me.
              "Spirit merges with matter to sanctify the universe. Matter transcends to return to spirit. The interchangeability of matter and spirit means the starlit magic of the outermost life of our universe becomes the soul-light magic of the innermost life of our self." - Dennis Kucinich, candidate for the U. S. presidency
              "That’s the future of the Democratic Party: providing Republicans with a number of cute (but not that bright) comfort women." - Adam Yoshida, Canada's gift to the world

              Comment


              • #8
                Sure I will try, looks like a mod you put a fairly large amount of time into. However to put it frankly there are a lot more things you can do to a faction to make it unique than just SE. Add support bonuses/penalties, to some factions, same with morale. I really do not want to suggest which factions to add morale/support bonuses/penalties, but it is something in SE that is worthwhile. Also consider using some of the other AC edit features.. there is a lot of them that can affect gameplay a lot more drastically than just SE.

                Also you have not one, not two, but THREE factions with -1 economy. This in and of itself is not severe but it stops a faction from making money with FM, just so you know.

                The research faction really has penalties that are too severe, -2 industy is a BIG ouch, that could balance the faction alone. But adding the penalties to hurry costs and growth make the problem even worse. I can understand how this could make sense in a military sense... a few shard units can waste inferior units... however this will hurt his growth incredibly in the early game. The tech does not matter if you are hampered so much. If you want to have a low production high research faction then give them an economy bonus too... more energy for labs.
                [This message has been edited by Enigma (edited March 14, 2000).]

                Comment


                • #9
                  I'll post an address sooon onc I u/load

                  Comment


                  • #10
                    try here http://members.xoom.com/acchiron/Files/unity.zip

                    You may hav to typoe this into the bar or gtright for it to work


                    ------------------
                    -Chiron Creators-
                    "http://members.xoom.com/acchiron"

                    Comment


                    • #11
                      How do I get this mod? Your home link is another one of those Xoom pages that don't work.

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