I've been looking over the tech list in the alphax.txt and noticed that there is one 'user' slot opened. I've also noticed that there are some listings here and there that are marked 'deleted'.
Are those slots open for modification? I've found some soundfiles in the tech folder that match where that slot is (I'm assuming the first tech on the list is tech0.mp3) but was wondering if I could put some techs in those slots without breaking the game.
(Since I'll need a few extra slots if I'm going to stick Doctrine:Intelligence and other stuff Shining One placed in SNAC if I really want to try to make a SNACX type mod.)
Are those slots open for modification? I've found some soundfiles in the tech folder that match where that slot is (I'm assuming the first tech on the list is tech0.mp3) but was wondering if I could put some techs in those slots without breaking the game.
(Since I'll need a few extra slots if I'm going to stick Doctrine:Intelligence and other stuff Shining One placed in SNAC if I really want to try to make a SNACX type mod.)
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