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Enabling Mangroves and Bridges?

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  • Enabling Mangroves and Bridges?

    Enabling Mangroves and Bridges?

    Has anyone had any experience with enabling roads and forests, (bridges and mangroves, respectivelya) for sea squares? How well do they work? I'm considering trying it.. What sorts of issues pop up? Do they have a different look than normal forrests and such?

  • #2
    Be careful. I recall reading a thread where somebody enabled some other feature (monoliths or some such) for water squares. They appeared in the water but it made the game do strange things.
    Everything changes, but nothing is truly lost.

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    • #3
      Forest in sea
      Why not modify kelp to act as forest?
      SMAC/X FAQ | Chiron Archives
      The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

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      • #4
        Well, kelp is supposed to be the "farm" option.

        It might be interesting to watch forest and kelp actually competing with each other over the oceans of Planet.
        No, I did not steal that from somebody on Something Awful.

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