OK, I've searched everywhere for a solution to this but I simply can't find one.
I absolutely love SMAC, more than the Civ games, but near the end of the game (~MY2400) fungus/mindworms start spawning at a purely ridiculous rate and it kills my enjoyment. Is there any way to stop this?
I don't mind fungus spawning, or basically any of the mechanics up to this point so I'd rather not edit out the fungus/native life completely - I just want to get rid of this idiotic "20 worms spawn on one square every turn" business. If that's the only way to do it then I'll do it, but I'm hoping for a more elegant solution.
I am aware of how this is by design and fits into the lore, but I still don't like it and want to turn it off.
I absolutely love SMAC, more than the Civ games, but near the end of the game (~MY2400) fungus/mindworms start spawning at a purely ridiculous rate and it kills my enjoyment. Is there any way to stop this?
I don't mind fungus spawning, or basically any of the mechanics up to this point so I'd rather not edit out the fungus/native life completely - I just want to get rid of this idiotic "20 worms spawn on one square every turn" business. If that's the only way to do it then I'll do it, but I'm hoping for a more elegant solution.
I am aware of how this is by design and fits into the lore, but I still don't like it and want to turn it off.
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