Does enabling/disabling certain ways to win (such as economic, conquest, diplomatic etc) when starting the game, affect how the AIs behave?
If you turn off everything but economic victory for example will the AIs be less aggressive and more terraform oriented?
Curious if the victory types affect AI behavior at all.
If you turn off everything but economic victory for example will the AIs be less aggressive and more terraform oriented?
Curious if the victory types affect AI behavior at all.
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