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AI behavior under various victory conditions

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  • AI behavior under various victory conditions

    Does enabling/disabling certain ways to win (such as economic, conquest, diplomatic etc) when starting the game, affect how the AIs behave?

    If you turn off everything but economic victory for example will the AIs be less aggressive and more terraform oriented?

    Curious if the victory types affect AI behavior at all.

  • #2
    An interesting question! I doubt that the AI is sophisticated enough to adapt its strategy depending on which victory conditions are enabled. Perhaps I'll run some simulations and see what happens.

    Petek
    "The avalanche has already started. It is too late for the pebbles to vote."
    -- Kosh

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