About my previous post: the former also gets stuck doing nothing when I tell it to remove fungus from a square, and forest expands over the fungus. The former will still waste turns removing the fungus that isn't there.
Again another bug, still with forests. It occurs at a late turn in the game, when a cititzen at a base works on a fungus square, and gets and awsome 3nutrient/4mineral/5energy from that square (with the bonus from the Manifold Harmonics project).
So I work the square nice and fine, but then forest expands on it, and now I only get 1nutrient/2minerals/2energy. This is livable with, if it werent for the following fact: there are no forest squares anywhere at that base, except in the base square! I wish I could remove the forest in the base square, so it wouldn't expand onto my worked fungus. But I cant.
A simple fix: destroy any enhacement in the square where a new base is built. Can this be added to a new patch ?
Again another bug, still with forests. It occurs at a late turn in the game, when a cititzen at a base works on a fungus square, and gets and awsome 3nutrient/4mineral/5energy from that square (with the bonus from the Manifold Harmonics project).
So I work the square nice and fine, but then forest expands on it, and now I only get 1nutrient/2minerals/2energy. This is livable with, if it werent for the following fact: there are no forest squares anywhere at that base, except in the base square! I wish I could remove the forest in the base square, so it wouldn't expand onto my worked fungus. But I cant.
A simple fix: destroy any enhacement in the square where a new base is built. Can this be added to a new patch ?
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