Bug: in an artillery dual ships in shallow water can get an altitude bonus over ships in deep water.
Cosmetic bug: if a unit equipped with nerve gas pods attacks a city but the defender wins, the pop-up blurb states that there are massive casualties in the city. However because the defender won the battle there are no "massive casualties".
Minor bug: if a magtube is placed on a tile via the scenario editor and then that magtube is destroyed in-game, the graphics update to show only a road. However the effects of the magtube (i.e. infinte movement ability) are still in effect.
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Cosmetic bug: if a unit equipped with nerve gas pods attacks a city but the defender wins, the pop-up blurb states that there are massive casualties in the city. However because the defender won the battle there are no "massive casualties".
Minor bug: if a magtube is placed on a tile via the scenario editor and then that magtube is destroyed in-game, the graphics update to show only a road. However the effects of the magtube (i.e. infinte movement ability) are still in effect.
D
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