Originally posted by Buster's Uncle
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Anyways, another really minor bug: in the #RULES section of the alpha(x).txt is a line governing "Max artillery range". If this line is changed from its default of 2 the AI gets to take advantage of an increase in artillery range, whereas the human player does not. Example: if the value is increased from 2 to 3, then AI arty units can bombard from a range of 3, whereas the human player is still restricted to a range of 2.
D
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