Another update.
It is now 2169 and the Templar have now conquered the Peacekeepers. They gave up without a fight. So the Templars control the Republic and Peacekeepers and will be erradicating the Hive (with 2 bases and 6 pop) soon.
My population is stuck less than 20, while the Ghosts and Templar are closing on 30. Running Private/Protectionist means I really can't grow my bases beyond 2 or 3 max without disorder. Most bases produce zero to 2 minerals a turn.
I wonder if trying to energy and tech myself out of my troubles was an error. I have no military at all and don't have any weapons tech even if I had the minerals, so if the Templar show up I'll have to capitulate, too.
Boy, I'm getting pretty gloomy...
Hydro
It is now 2169 and the Templar have now conquered the Peacekeepers. They gave up without a fight. So the Templars control the Republic and Peacekeepers and will be erradicating the Hive (with 2 bases and 6 pop) soon.
My population is stuck less than 20, while the Ghosts and Templar are closing on 30. Running Private/Protectionist means I really can't grow my bases beyond 2 or 3 max without disorder. Most bases produce zero to 2 minerals a turn.
I wonder if trying to energy and tech myself out of my troubles was an error. I have no military at all and don't have any weapons tech even if I had the minerals, so if the Templar show up I'll have to capitulate, too.
Boy, I'm getting pretty gloomy...
Hydro
Comment