How come sometimes technologies I should be able to research aren't in my options?
I've noticed this a lot of times, but figured that I probably just missed some pre-req tech so never thought much about it, but since getting a copy of the game with the tech tree poster and plotting out what I wanted to research to, I've realised there must be some other reason.
For instance, in the last three games I've played I've had Doctrine: Flexibility and Optical Computers but haven't been able to research Advanced Military Algorithms for several picks. Then all of a sudden I can, and the next turn Roze builds Hunter Seeker and I throw my mouse across the room.
I've noticed this a lot of times, but figured that I probably just missed some pre-req tech so never thought much about it, but since getting a copy of the game with the tech tree poster and plotting out what I wanted to research to, I've realised there must be some other reason.
For instance, in the last three games I've played I've had Doctrine: Flexibility and Optical Computers but haven't been able to research Advanced Military Algorithms for several picks. Then all of a sudden I can, and the next turn Roze builds Hunter Seeker and I throw my mouse across the room.
I played the game on my own for some four years and then stumbled over this site. I thought I was good but found out I was just mediocre
. There is so many ways to play this game and even the possibility to choose your own approach, that makes the game a bit insane - there are no "right" way to play it.
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