I am not much of a graphics guy when it comes to gameplay but glitchy aesthetics are a pet peeve. Mostly, I prefer the gameplay aspect of games and making it match the graphics.
For example, a game that was so real, you couldn't tell the difference between it and reality that just had you walking in a straight line for no reason would suck.
Most game companies go for graphics more than gameplay but they try to make it fun. That said, some developers try to go for gameplay with things like vector graphics:
*COUGH!**COUGH!* but MAN is it fun.
For example, a game that was so real, you couldn't tell the difference between it and reality that just had you walking in a straight line for no reason would suck.
Most game companies go for graphics more than gameplay but they try to make it fun. That said, some developers try to go for gameplay with things like vector graphics:
*COUGH!**COUGH!* but MAN is it fun.
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