I have a couple of pretty easy things that would make SMAC more interesting.
- First of all a better interface for the unit workshop. And a few extra slots for modding.
- More modding friendly still. Extra slots for everything, abilities, reactors, fascilities, SPs and you name it.
- Coastal bases ought to extend borders across the sea just like sea bases do.
- Less powerful satellites. The satellites ought to only support the base that launched them.
- Many Secret Projects eventually expires just like in civ2.
- 38 fascilities in one base is way too much at the same time. I'd like to see fascilities becoming obsolete and in need of replacement: As an example Perimeter defences are later to be replaced with, not cumulative with, Tychyon fields. And it would also be interesting if you had to choose between what fascility to build. For instance one could have either a nanorobotic plant or a genejack factory, choosing between high costs or unhappiness penalties, but not both. And finally coastal bases have fascilities that cannot be built in inland or sea bases e.t.c.
- better AI ofcourse.
- First of all a better interface for the unit workshop. And a few extra slots for modding.
- More modding friendly still. Extra slots for everything, abilities, reactors, fascilities, SPs and you name it.
- Coastal bases ought to extend borders across the sea just like sea bases do.
- Less powerful satellites. The satellites ought to only support the base that launched them.
- Many Secret Projects eventually expires just like in civ2.
- 38 fascilities in one base is way too much at the same time. I'd like to see fascilities becoming obsolete and in need of replacement: As an example Perimeter defences are later to be replaced with, not cumulative with, Tychyon fields. And it would also be interesting if you had to choose between what fascility to build. For instance one could have either a nanorobotic plant or a genejack factory, choosing between high costs or unhappiness penalties, but not both. And finally coastal bases have fascilities that cannot be built in inland or sea bases e.t.c.
- better AI ofcourse.
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