In my current game, I eliminate captured bases by producing colony pods until the base disappears (it avoids an atrocity hit).
When the size 1 base is ready to produce a colony pod, I get the abandoned base message, I confirmed.
I've noticed that the next base (in the F4 screen order) does not have any production (no minerals are added to the current item in the build queue).
I don't recall seeing this bug in any list, so I thought I'd contribute it to this forum.
When the size 1 base is ready to produce a colony pod, I get the abandoned base message, I confirmed.
I've noticed that the next base (in the F4 screen order) does not have any production (no minerals are added to the current item in the build queue).
I don't recall seeing this bug in any list, so I thought I'd contribute it to this forum.
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