CyCon: The ultimate hybrid faction!
The following thoughts are based on a PBEM I’m in the middle of (my 1st time ever playing CyCon):
They can research as well if not better than the University.
They can run FM and rake in the energy and then push the slider well toward labs thanks to their efficiency. Once their crawler fleet is in place, they can nursemaid new bases with them, and so can run Demo for a paradigm efficiency. This further enhances research (slider efficiency), and provides good bdrone control as they continue to expand.
They should get to the early SP’s 1st and can cherry pick which projects best suite their playing style. I particularly like the Transit Authority for them since they can’t pop boom, it really helps counter Demo’s penalty for new bases, and it’s good for early FM drone control. Next they need to beeline to Airpower; maybe get to MMI 1st and grab both SP’s. Then they should get to Cyberethics to run Knowledge for another timely boost to (bdrone control) efficiency and research.
Once they have Air Power, they are ready for war. Now once again they get to cherry pick but this time it’s tech they get to pick and chose thanks to techsteal. Assuming they’ve infiltrated their victim(s), they get to leapfrog some tech, they get to solve mod 3 problems on the fly, and they get to pick up valued bypassed tech. Finally, if their opponents manage at any time to get a dangerous military tech, they can simply techsteal it to maintain parity
So, is there a better hybrid faction out there? (flame away)
The following thoughts are based on a PBEM I’m in the middle of (my 1st time ever playing CyCon):
They can research as well if not better than the University.
They can run FM and rake in the energy and then push the slider well toward labs thanks to their efficiency. Once their crawler fleet is in place, they can nursemaid new bases with them, and so can run Demo for a paradigm efficiency. This further enhances research (slider efficiency), and provides good bdrone control as they continue to expand.
They should get to the early SP’s 1st and can cherry pick which projects best suite their playing style. I particularly like the Transit Authority for them since they can’t pop boom, it really helps counter Demo’s penalty for new bases, and it’s good for early FM drone control. Next they need to beeline to Airpower; maybe get to MMI 1st and grab both SP’s. Then they should get to Cyberethics to run Knowledge for another timely boost to (bdrone control) efficiency and research.
Once they have Air Power, they are ready for war. Now once again they get to cherry pick but this time it’s tech they get to pick and chose thanks to techsteal. Assuming they’ve infiltrated their victim(s), they get to leapfrog some tech, they get to solve mod 3 problems on the fly, and they get to pick up valued bypassed tech. Finally, if their opponents manage at any time to get a dangerous military tech, they can simply techsteal it to maintain parity
So, is there a better hybrid faction out there? (flame away)
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